v3.0.0 [FIXED] Fixed an issue where yoke was missing when opening another gallery with yoke selected. Some Japanese translations have been improved. Thank you to Tein for your help. A number of small bugs have been fixed. [UPDATED] Steam streaming play test completed. You can play Last Evil using Steam Link application on mobile. Instead, there are restrictions below on mobile. - Can't control free camera in gallery. - Unable to zoom in/out in battle. The achromatic texture of the Healer outfit has become brighter. Added defeat scene bariation for Patrols. As a result, the number of galleries increased by two. A new idle animation has been added to the succubus. Last Evil now support mod! For more information, see the topic User Modding Support in a discussion. [NOTICE] Steam cloud does not work in offline mode! This is the constraint that Steam cloud has. Progress is saved in cloud only when running in online mode! Before formatting or changing the computer, you must run it online once or copy the file separately. Scripting Backend has been changed from IL2CPP to Mono to support user mod. Also, since many source codes have been modified, additional problems may arise. Please inform me :) I decided that this update is the last major update of this game. Because I think I've filled the volume of the game that I first thought. Of course, I'll continue to do issue tracking after this. Sometimes I might make a new mode. But I'll spend most of my time developing a next game :) v2.1.1 [FIXED] Normal artifacts can now be denied acquisition. The problem with using the keyboard has been fixed that spell can be used for dead target. Fixed an issue with the user report button remaining in the store. Some typos have been corrected. The problem with the invisible hair of a particular character has been fixed. Fixed an issue that can't be upgrade the Luck of Draw. [BALACED] Experience required up to the maximum level has been reduced by 10%, and early growth has been much faster. Tunnel worm mother's attack damage increased from 1 to 2 in hard mode. Virginity provides a Purify of 1. Advanced Virginity provides a Purify has increased from 1 to 2. Luck of Draw increased from 20 shield, 40 damage to 50 shield, 50 damage. Advanced Luck of Draw increased from 30 shield, 50 damage to 60 shield, 60 damage. The Mistress' Lust cost has increased from 2 to 3. Advanced The Mistress' Lust cost has increased from 2 to 3. The absorption of the Soul Drain increased from 12 to 14. The absorption of the Advanced Soul Drain increased from 15 to 17. Damage of Heart of Pain increased from 2 to 3. Heart of Pain no longer activates most of the passives the enemy has. Surrender damage is no longer blocked by defense. [UPDATED] Anti-aliasing was added to Option, and the default value was changed from TAA to FXAA. [NOTICE] fixing the bug that breaks the basic outfit. 2.0.4 [FIXED] The screen has been modified to prevent zooming when scrolling through the customizing window with a mouse wheel. Fixed an issue where the defeated scene was not saved in the gallery. Now, even if you defeat the Archdemon at the normal difficulty level, the hard mode is will unlock. Fixed a problem where yoke appeared in certain scenes or yoke related animations were loaded. [UPDATED] Russian translation has now been added. [NOTICE] I'm working on too many things now. There is a new content of Last Evil that I have been working on since a few months ago. I love the concept of the new content, but there was a big problem making it complete. The base system is complete, but I'll probably have to throw it away XD Until the idea of new content is found, I am using my time to study new features or make the next game. But it's still in the prototype stage. I hope to show you any of the following games or new content as soon as possible. But I still make everything alone, so I have to concentrate on work for speed. I sincerely apologize for not being able to read the community or check the mail. 2.0.3 [UPDATED] The camera rotation algorithm has been improved. Body decals have been added. Some of the encounter images have been recreated. [NOTICE] I did several tests to correct the error of the save file disappearing, but I knew that the save file of the entire user could be damaged. So I worked on dividing the save file into several pieces. For about a month or so, I went through a many R&D to support user mod. But... I've never made scripting system for user mod in a game, so I still don't know what to do :s I will study more about scripting system for user mod. Instead, I'm trying to produce another sub-content. I've only managed to organize my ideas now, so I think it's still too short to tell you. 2.0.2 [UPDATED] Now supports shortcuts. Press and hold Left Shift to view shortcut keys. [FIXED] Fixed an issue where Weak Knees had different effects depending on the number of enemies. Fixed an issue where the description was incorrectly displayed when removing a card from Rest Place. Fixed an issue where outfit names were displayed incorrectly. [NOTICE] A bug is being reported again that game progress is disappearing. I don't even know where the problem is coming from :s I'm really sorry. Maybe, changing the system language code to English is likely to solve the problem. 2.0.1f1 A new floor, The Dungeon, has been added. A new cards has been added. A new artifacts has been added. Three new outfits have been added. Magician, Pajama, Bondage Three new achievements have been added. A new content Hard mode has been added. Portuguese translation by DDDD: (520 741 8) (✿◡‿◡) has been added. Thai and Chinese Simplified Translation by CriticalBliss has been added. [FIXED] I'm tracking a phenomenon that can't be game saved. One suspected error has been corrected. I fixed the problem that the game did not proceed normally in the Hungarian environment. In the battle against Mimic, the camera moved a little further to the left. Some old animations have been improved a little. [BALANCING] The effect of underutilized cards has increased. 1.5.1 [UPDATED] Fixed an issue where the tooltip was displayed when hovering over a sector that was not currently visible. [FIXED] Ventborne has completed all French translations! Praise him XD Surrender added to battle. And surrender button shows if there are any gallery items that you can get when you lose. 1.5.0 hotfix2 [FIXED] Fixed an issue that prevented certain enemies appearing. Fixed to champion not to appear too close at the starting point. 1.5.0 hotfix1 [FIXED] Fixed a problem where the game freezes after completing a battle with Mimic. Fixed an issue where sometimes there were no cards in the hand at the start of the battle, or the enemy did nothing. Fixed Cat's paw appearing in the card reward list. Fixed Essence Cocktail artifacts and Warm touch talent not working. 1.5.0 steamcommunity.com/ogg/823910/partnerevents/view/2113818626903539058 1.4.3 [FIXED] Fixed the talent's tutorial window position to appear in the correct position. Gallery elements that cannot be activated now are hidden again. [UPDATED] Bandit Chief's outfit has been improved. The customizing UI has been improved. Black Scleral has been added to the Customizing. Skin Tone has been added to the Customizing. Lionpaw's first German revision has been applied. :) [NOTICE] Maoupi's French translation was about 60 percent complete. I'm always enjoying to develop because of you everybody! 1.4.2 [FIXED] Fixed the ENPC not to be damaged by Artifact while the Temptation effect lasts. Random target effects no longer target ENPC in temptation. Fixed an issue where Merchant' animations due to intimacy were not displayed. [UPDATED] You can now see which cards are destroyed by the card extinction effect. Fonts have changed by problems of German and French display. If I find a suitable free font, I'll change it again. German translation by Lionpaws L is complete. I'm so glad to finally show you his excellent German translation. XD [NOTICE] French translation is being carried out by volunteer Ventborne! I'm always grateful and respectful to everyone who helps. 1.4.2 hotfix1 [FIXED] Fixed an issue that caused a white window to appear on the sector selection screen. 1.4.0 [UPDATED] The following items have been added to customizing. Horn Color Tail Color Wing Color Dress (Top, Bottom, Harness, Boots, Metal) Color Characters can now be turned by dragging the screen in customizing. Now the eyebrows use hair color. [BALANCED] Chaos Seed's chance of positive effects increased by 10%. Now has a 70% chance to be positive. [FIXED] Fixed an issue where the card could not be used at 1440p, 2160p resolution. Fixed an issue that caused Merchant hair to look weird in some animations. Fixed some texture issues with female body. The character outline is displayed again. Fixed card usable effects that were not displayed due to engine update. [NOTICE] The frequency of errors is increasing that save files are not being saved. The error cause is a lack of hard disk storage. Please make sure C: storage is available. :) Skin color is not yet available for customization due to a structural problem in texture. All resolutions except 16:9 require more work. Maybe my UI work style was wrong :s German translation by Lionpaws L is about 80% complete. 1.3.8 [UPDATED] A new resolution has been added. 2560 x 1440 3840 x 2160 Added Chromatic Aberration toggle to options. 1.3.7 [FIXED] Fixed a bug that stopped when the battle started. This bug was in the early day, but it was re-occurring again after modifying the structure for log tracking during this update. I'm sorry. Fixed an issue where the next battle was affected by the previous battle. A bug has been reported in which the encounter does not proceed normally. I can't fix it right now, but I added a log to track it. 1.3.6 [FIXED] Fixed an issue where Essence could not be obtained while having a Purify. Fixed an issue where some Artifact effects could be regained when continuing the game. [UPDATED] The Steam Trading Card is finally released! [NOTICE] Below is a road map of the progress of the 3rd floor development. 1.3.6_roadmap.png 1.3.5 [FIXED] 1 Goblin, 1 Imp battle has been added to The Depth. This affects four gallery elements. Fixed an issue where the Shield would accumulate only 1 when there was a Frail debuff. Fixed an issue that prevented Mature content from turning on again. Removed 1 element that cannot be unlocked from the gallery now. I'll improve the framework later and re-enable it. Now can't go back to the lobby when Mimic appears. [BALANCED] The probability of Chaos Seed has been adjusted. The probability of a positive effect has increased by 10%. [UPDATED] The Lovers talent tree has been changed. Third grammar modification of sharpingrod has been applied. He is always lots of effort for good syntax. [NOTICE] Lionpaws is translating into German! It's now about 30% done. 1.3.4 [FIXED] Thorns are no longer affected by the effects of Artifact. (e.g. Heart of Pain) Fixed an issue that prevented Shield from being acquired by Plan Change when affected by Frail. Fixed an issue that prevented Mature contents On / Off. Fixed an error that occurred when entering the battle screen. [UPDATED] The number of cards you currently have is now displayed above the deck view button. The Essence collect / extract selection popup now shows whether the gallery is unlocked. [NOTICE] I haven't passed the Steam Trading Card review. This is because the Succubus costume basically cannot pass the screening. XD I am still making corrections. v1.3.3 [FIXED] Fixed some issues with the scene when defeated by Heresy Inquisitor. The description of Curse of Pain has been modified. Fixed Scout Tower Encounter to be found only below a certain depth of level. [UPDATED] Slave Trader's Call cooldown increased from 3 turns to 4 turns Slave Trader health reduced from 130 to 120 Damage All Buffs and Talents are now caused by all types of damage.