*** Special Request Official Ren'Py Edition *** v0.8 Two in-game days over 600 renders 16 animations New Pecker sidequest in the Park during the daytime. Replaced repeatable events in the PAM office Three hidden events* New characters One new place And the event that you probably were waiting for the most! v0.65 A scene gallery called "Hall of Shame" added to the game menu. 90% of old pictures re-rendered. The only ones left are early scenes with Donald. All of the animations re-rendered The shower screen removed completely starting from day 2. It can be accessed through the "Hall of Shame" now. no new story content v0.5 + Visual novel now is full size. + remastered images + shortened transitions between scenes, removed nearly all of the black screens and unnecessary renders. +461 new renders + 5 animations. +2,5 in-game days. v0.4 Initial Release ______________________________________________________________ *** Special Request *** v0.5 -403 new renders (not counting all characters for maps and faces for dialogues) -5 animations. -2,5 in-game days. - sidequest in the park (active on Friday evening) - optional events on Saturday v.0.3 Dear Officers! Thank you for your support and patience The game update v0.3 is out for you! This will be the shortest update as I had to be away from the project for a couple of weeks. However, this will be the most animated so far. I find my skills of animation to be my weakest point. This time I concentrated more on this subject and I think they will become better by each game update. Also, I had noticed, that the game had a terrible memory leak. RAM usage could go up above 2.5GB and crash the game to free some memory. This is corrected now. I tested also with my very old laptop. The game spiked a bit above 400MB but most of the time staid between 220MB and 350MB. So, let me present to you: *2 in-game days - the weekend *160 renders *11 small animations New features: *Press "h" to hide textbox during scenes. *Changed Quest Log. Now you can see only quests available or in-progress. Thus making the list shorter and easier to navigate. Bugs fixed: *Memory leak. Now it is under control. *Time system if you chose Ritvar to be a good boy. Previously after the 1st event time was lagging by 1. (Instead of the morning it was showing night for instance.) Unfortunately, You will have to restart the game before the 1st event in Orphanage to see the difference... Bugs are known: *Quest from Monday is not deleted from the log for some time. The steps are marked as completed there. It will disappear after a while. If you play the game from the beginning you won't see this bug at all. *Quest from Wednesday stops at "collect papers from Jean" in the log. It was my mistake why old save files were not compatible with v0.2 in the beginning. I had to delete the last step "go home" to make them compatible again. But as you know, you just have to go home after a conversation with the secretary. I can not correct these bugs, unfortunately. v0.2 * 3 new in-game days. * 180 new renders. * 3 animations * New place of action * 9 new characters v0.1 Bugfix Some grammar and spelling mistakes solved and fixed the missing car issue at Emily's place. v0.1 Initial Release