v0.8.3.2 -2204-05-13 Gameplay changes [NPC] NPCs with Willpower 60+ (+5) and 80+ (+5) now receive an extra escape chance bonus (max +10). [NPC] There's now a second page for viewing "States" in the Skills & Trait Section. [NPC] Fighting in the Arena now adds to "Battles fought" for NPCs. They also gain Fame if they meet a strong opponent - especially if the NPC's Fame is relatively low. [NPC] Michelle now starts with a Lesbian Devotion of 35. [NPC] The Conclude Day log now looks much tidier with many new skills and attributes added. [NPC] Household NPCs should now be generally more affected by Household Stats. [NPC] Female NPCs with body type 4+ and STRENGTH 70+ are no longer called Curvy/Plump (replaced with Well-built/Muscular). [NPC] It should know be harder to homeschool most classes after reaching 100+ in the specific skill. [NPC] Withdraw risk for servants+ will no longer be affected by your Guardpool unless the servant+ has a Willpower below 5. [NPC] While being relatively docile upon capture, freeing a prowler captive now decreases City Control (-1) due the unimaginable horrors/nightmares that the wandering menace will cause the innocent people of Ikaanos. If that prowler wears a HULC, Duraplate or Stealth suit, the City Control loss is doubled. [NPC] Most skills/Attributes now hard cap at 120 for Academy assigned NPCs. [Character sheet] Healing items are now arranged under their own submenu in the Inventory pane. [Market change] You can now buy healing ointments in bulks of 20 (60 uses). [Market change] Added rifle to the new market engine, with difficulty modifications. [Male slave framework] Male slave masters will no longer use other male slaves sexually. [Assignments] Slave masters can no longer train Prowlers. [Assignments] Maids now have a 15% chance to increase their Domestic up to a maximum of 60. [Household] It's now a little harder (50%>25%/day) to increase Household Corruption through NPCs with the Perverted Trait. [Household] Added additional income boosts for Taverns with Rep 500+ and Rep 900+. [Household] Gambling at an MC Tavern location now takes 1h/session. MCs and NPCs that are 65+ or older will now double their aging penalties, up to a maximum of -5 STR/-5 DEX per year. Quests, events and Story NPCs New story NPC: Lt. Milou Skye. Lt. Skye is a Paragon NPC that you can acquire after a small, charm-based quest. New quest: "Revenge!" Activates after reaching Amiable+ with Lt. Skye (Ask about background). Releasing Aria from slavery will now give her the Paragon status. Note! Releasing Aria before finishing her quest might break the Slavemasters of Raana event chain! Assigning both Loden and Laika as scavengers will now boost merchandise income with up to +6. The duo might also bring home extra tendstims. Added one new Political Event tied to a future female Paragon NPC. You're now able to capture another powerful male antagonist - The Black Scorpion. If you've already captured or defeated him, setting **$raien1 to 1** will reset his position and allow you to fight him one more time in Raikan. Attribute depletion (MC) Reaching 0 in either Strength, Stamina or Dexterity, from injuries or old age, now means Game Over. Master traits The MC can now gain *Master Traits* by reaching specific skill, attribute and quest-related thresholds. Master of War provides increased combat damage. Master Tactician provides bonuses to combat followers and penalties to enemies. New skill: Occult The MC has been given a new skill that determines his knowledge about Raana's esoteric forces. Read more here. Ironman mode You can now enable an "Ironman" mode either in the Character Creation Process or through the Option > Mods > Ironman setting. Enabling Ironman means that any NPC who reaches -10 Health Points during combat situations is immediately killed and removed from the game. New titles Nurse: You're now able to assign any number of NPCs as nurses. A nurse will heal your and your other NPCs' Health and Happiness, based on her Discipline and Medicine skill. A healing action costs $5/NPC (sterile wash, bandages and other equipment). She'll also remove up to 20 sexual wear points (of each type) if that type is 20+. You have to own enough ointments for this effect to be active. Head chef: The head chef is a unique assignment that'll control your household's culinary atmosphere. It's a title that carries great responsibility - make sure to give it to an NPC that you can trust. Combat overhaul Added a new injector tendstim type that can be used in combat situations. Number of uses per turn depends on your group's total Medicine skill (60+ adds 1 use, 100+ adds 2 uses). You're able to purchase combat injectors at The Mastersphere. Added combat injector tendstims to various loot drops in and around Ikaanos. Revamped the special attacks/actions section. NPCs can now be equipped with the WEGA auto cannon (Cyber cannon). The Ammo Pack Trait does not affect WEGA cannister depletion. Combat injury penalties (incapped MC) have been doubled for GrimDark difficulty (from -2 to -4). New world section: The Mastersphere The MC can now take the shuttle from *The Palace* district and travel off-world to the ancient spaceship U.S.S. Seneca, also known as The Mastersphere. An established and/or wealthy kingpin can purchase unique items and acquire powerful implants at this location. He can also stay over night and enjoy the luxuries of U.S.S. Seneca's Recreational facilities. The Mastersphere will be expanded further in future updates - with new decks and locations opening up for Aria's grand questline coming in 0.8.3.3. Overhauled Health systems The Max Health attribute has been completely overhauled for the MC and all NPCs. The attribute is now calculated in a similar fashion for both "parties", which removes the current over-patched NPC toughness/Build framework and the MC's permanent and untrainable $mastermaxhealth variable. Health is now calculated through STRENGTH + STAMINA + Body value (10-125), divided by 2. Various implants and traits are added after this calculation. This means: All NPCs will have their Health set to max when the new calculation executes. This only happens once, at Home, when you start an old save. Most NPCs start with *slightly* more max Health. All NPCs can be fitted with Health implants from Doctor's Hall (NPC Menu > Actions > Doctor's hall). Note that NPCs still wont accept getting cut open unless their Affection is Loving+. All accumulated/grinded Max HP points will be removed now that the toughness variable is a *based-on value* instead of a separate attribute. It is now generally much less time-consuming to increase an NPC's max health. The Max Health attribute is very easy to mod; for various difficulty settings, new implants, new traits, etc. Art Added 5 bathing scenes (Juno, Aria, Dakota, Laika, Aiko). Added 11 Inspect pics for Kelly. Added 6 wardrobe pics for Kelly. Added 1 Inspect pic for Adrienne (plugged). Added 15 Arena combat scenes (Juno, Aria, Laika, Aiko, Av207). Replaced Aisha's undies pic (Tier request). Added 25 wardrobe pics for Av40. Added 11 Inspect pics for Av40. Added 24 sex scenes (av40, av113, av126). Bug fixes Fixed a serious bug that allowed you to assign more than three slave masters. Fixed a serious bug that wouldn't remove professor assignments from sold or killed NPCs. Fixed a serious bug that would throw red errors when a random slave successfully escaped your household. Fixed a bug that wouldn't let slaves get rid of addiction due to not having a salary. Fixed several glitchy variable assigners and odd responses in the party engine. Fixed a bug that wouldn't properly assign Tavern goldwalker yield to a tavern's base income. Removed several lingering variables that would disable income from Rebecca's skulduggerist title. Fixed a bug that would throw a red error when adding certain story slaves. Fixed a bug that made it impossible to loot the revolver from enemies in the third slot (like The Valkyra). Fixed a bug that wouldn't display the MC's dialogues when asking for sex at the arena. Fixed a bug that wouldn't apply the DEX penalty/bonus to an escape attempt. Fixed a bug that would switch the drugs/alcohol option in the party engine. Fixed a bug that would allow interactions with Caitlin when she was at The Mastersphere. Added a scrollable pane to the Loot screen. This will remove the risk of getting unclickable Continue buttons after combat. Fixed several assignment errors that wouldn't add Influence from gear (stables). Fixed a bug that wouldn't add Affection to Bud after completing "Bud's Bullies". Fixed a bug that wouldn't clear virgin states in the arena. Fixed a bug that would leave a blank header for Goldwalker professions. Fixed a bug that would disable the Continue button after defeating Goran-Ika, if the MC was downed. Fixed a bug that wouldn't increase vag. experience for escorts during Gold Walker runs. Fixed several missing training room scenes (broken images). Arena Gladiators will no longer magically appear in your household during pool parties. Fixed various unintended exploits/texts that displayed wrong sex checkers or enabled the player to access blocked content. v0.8.3.1 - 2024-04-11 The party engine (revamped!) The old event engine, where you can arrange parties, dinners and chill nights, has returned with upgraded dialogues, texts, functions and renders. Readded Michelle's quest (The Dig). Readded Lovisa's quest (The Sugar Daddy). Added Bud's quest (Bud's bullies). Added "The Magnates of Redhaven" event. Inviting Abbot and/or Mr. Walton has a chance to increase their standing toward you, which provides discounts and special dialogue. Added over a dozen floor crawler scenes. Added over a dozen new dinner scenes, both generic and for story NPCs/scripted randies. Added 3,000+ words of dialogue and world lore for new story NPCs. Listen to Laika's mysterious "observations" while living with her tribe, Loren's meeting with a white beryllian, Ansel's strange party together with your brother, Armand's trip to The Masterphere and lots more. Random male slave framework You're now able to capture, train and sell male enemies just as you can with females. Along with this new feature comes: Several scripted male enemies. 15 male AV-sets, with offspring/youth variants. 2,000 words of events and dialogues for roaming male NPC slaves. Capture and sell prowlers to scientists, or become Ikaanos' new "Lord of The Undead" by using their fear-instilling and Influence-decreasing combat effects. Gameplay changes You're now able to enter a Follower's Inventory from the Follower menu. Doyle now starts the game as Extroverted. Added Pool party caps for Affection (Loving) and Happiness (100). NPCs with high willpower (60+) and very low Affection should now be more prone to escaping/withdraw. The accumulation of Wear for Goldwalkers and Tavern whores will now decrease by roughly 40% once their sexual experience (related to each type of wear) reaches 60+. All NPCs that are 35+ now receive a small bonus (+10) to all rolls if they are assigned leaders (Captains or Trainers). The MC and all pool party attendants will now gain a small amount of hygiene. You can now only give an NPC four trinkets/imp flowers per day. This does not include candy or rations. There's now a "Clear All Followers" button in the NPC Menu. There's now a very small chance to find one W.E.G.A. cannister in the "Basement treasures" event. Decreased the WILLPOWER breaking and Submissive trait increasing factors of butt plugs. Even sub-0 WILLPOWER NPCs will now remove Goliaths if their Pain reaches past 20. Having a backpack in your inventory now provides a +5 modification to all Hunting rolls. FC Wear from pool parties (Followers) will now scale based on number of FCs. Building a stable now costs $5,000 instead of $15,000. The Attention Whore trait will now be *satisfied* after completing dinners at The Orient. Followers will now lose hunger after a visit to The Orient. Follower menu pics will now display the correct age troop holder. Paragons (Heroes) must now have 80+ Corruption or WILLPOWER 5 or less to accept gold walking/ring assignments. Paragons (Heroes) now have a 15% chance to increase their WILLPOWER (cap: 80) with one point/day if their Corruption is below 80 and their Happiness is 20+. Nicole can no longer affect Ikaanos' City Attributes if she's imprisoned or tied up in a bondage session overnight. You can now have two NPCs of the same girlid appearance and delete just one from the Favorite tab. Economy and market changes All weapons are now governed by their own market supply. Selling weapons that are in demand will provide more cash than if the market supply (for that weapon) is satiated. Rename NPCs You can now rename NPCs if: They are slaves or convicts. They have WILLPOWER 0 or less. They have Undying Affection. The rename action requires 1,000+ Influence and costs 50 Influence per name change. Combat overhaul Shotguns now provide a +25 bonus to hit. 0.8.3h Jump to navigationJump to search Gameplay changes You can no longer assign males to the prostitution ring. Going to an NPC's Inventory from the NPC Menu will now take you back to the NPC Menu when pressing "Return". Added an *insufficient funds* button for when talking to Mr. Furry about acquiring Rosita Ice. All NPCs should now start with some basic ammo if they don't have the Ammo Trait. Changed the Emancipation range to 0-200. You can now raise Medicine up to 40 while working at the chemical processing plant in Westside. Status changes You can no longer "Brute Force" a mercenary/free born into the Training room unless she has Corruption 60+. Slaves and Convicts should now be much more agreeable (+30) toward sexual activities regardless of Willpower/Corruption *if* they don't have the Feminist or Vanilla trait. Slaves and Convicts should now also be more agreeable (+20) toward sexual activities *if* city Corruption is 75+ regardless of Willpower/Corruption *if* they don't have the Feminist or Vanilla trait. Training room Removed The Stool as a usable device. Maintaining The Stool and render scenes for each new story NPC was a very time-consuming and engine heavy task. It was also never a popular device in either case. The decision was finally taken after an overwhelming "Pro remove" poll on Discord. Art Added 30 sex scenes for random NPCs (Av134, Av170, Av202, Av211). Bug fixes Fixed an issue that would cause two inaccessible instances of the general store assignment. Fixed a bug that wouldn't cap WILLPOWER gains from MBJs. Cap is now set to 90. Fixed a critical bug that would duplicate NPC holders. Fixed a critical bug that would execute a Morning BJ and force time back to 7:30 am when entering your home from outside. Fixed a bug that would add all NPCs sharing the same av model to the Favorite Delete button. Fixed a serious bug that allowed you to clear jail cells that were occupied. North Redhaven is no longer called South Redhaven. Fixed a bug that would leave out the Wakizashi when scrolling weapons in the combat interface. Fixed a bug that wouldn't decrease an NPC's Vanilla Trait when that NPC is assigned to a "Vanilla decreasing" master. Fixed a bug that wouldn't add INT, Academics or Science gains from bookshelves in The Dorms. Fixed a bug that would disable effects from libraries built in the basement. Fixed a bug that would cause new NPCs, even virgins, to enter your household being pregnant. Fixed a bug that wouldn't give Happiness increase from luxury sofas in The Dorms. Fixed a bug that would cause dead or dismissed NPCs to wake you up with a blowjob. Fixed a serious bug that would occupy two captured enemy slots while only adding one captured enemy to the taken object container. Fixed a bug that would deduct instead of apply a Willpower point for the "Spirits have been fortified" domestic event. Fixed several display errors by rewriting the Actives passage that controls sex scenes. Fixed several bugs involving nipple piercings at Nika's. Fixed various unintended homosexual, incestious and other unallowed exploits that displayed the wrong sex checker or enabled the player to access blocked content.