Update 24.04.09 - In Act 4 of the time skip, a !-icon appears at Aldlyn, which triggers an event to unlock a new area in the top left corner of the map. - The new area will introduce several new characters. - The events serve to teach you more about legendary monstergirls, and to introduce characters needed for the war phase later in the time skip. - The fairies on the special island in the brexeet isles were changed to have the same appearance as the fairies in the new area. - In Lalizan, when you chase Kippy, she now moves on the spot she is hiding behind the palm tree, to make it easier to find her. - When Kippy is hiding behind the palm tree, a new npc appears near the tent next to her. This slave trader is meant to guide you into that area where Kippy is hiding, but also sells you a slave with a CG scene. The trader stays in this location, even when you advanced Kippy's event. You just need Kippy's event to make him appear. - The scene of the slave trader gives you a choice, which decides whether you see the CG scene or not, but the outcome is the same, as the slave will end up in your castle either way. She'll be in one of the rooms in the bottom of the sleeping chambers, where Coral and Lace can also be. It's possible to replay the CG scene of the slave regardless of which choice you picked. - Added a new full body CG image for Earthspirit in the forest of Ebron. - The CG for the scene with Earthspirit was remade, and the text changed to fit to the new images better. You can check all of the new CGs in the CG room, and replay the scene to see the new text. (CG room page "Non-human 3") - Added a remake of the full body CG of the Firespirit, including a version without flames. The new images can be seen in the CG room page "Non-human 3." - Changed the system of the red and blue flame in Lielle's treasure dungeon (with Tourax) to reduce lags due to parallel processes in the background. - The caravaan trader to buy usable items for the vanguards and exchange artifacts is back. It was gone after the recent changes to the overview map, since the old trading screen was removed. It's now available again as an icon near Aldlyn. - Fixed the text of Battle/Protection/Magic Knowledge, and Rune Stone research, to show the correct amount that you produced. - Fixed a bug that caused the old overview map UI to appear after vanguard battles. - Fixed a bug which caused f-Grey to stay in your group when leaving Fürstenstein in a certain way. - Fixed a bug with the sparkling speech bubble icons for requests on the country management map. In saves in which they were unusable, using the "turn end" button once will reset the request icons and fix the issue. - Fixed an issue with the alchemy table in Whisperwind Farm, which caused the quest "Armor Breaking" not to finish properly. People who have the quest not marked as done due to this bug can use the teleport orb item to get the quest log updated. Update v.24.03.21 The main focus in this version was to change the country management map back to a turn system, and to improve the overall performance, since areas like the sneak mission with Elly below the church of Calterburry caused lags and freezes for multiple people. I originally planned to make those changes later, but the performance of the game seemed too important to keep delaying it. General changes: - New events with Grey in act 1 of the time skip preview. Requires the "beach scene" which unlocks after her events with the female adventurer trio. The event is split into multiple short parts, which are shown with sparkling icons on the map. (Make sure you've selected act 1.) - New scene with Mira in the act "Preg." of the time skip. Requires that Mira is pregnant and that you're married with her. - Cheat skill to reduce a monsters HP to 1. (Available in the sparkling book in Ryen's bedroom. Works on the same enemies as the debug attack skill.) - Fixed a bug with Mirel's skilltree after class change. - Slightly changed the system in the background for the sneak mission in the church of Calterburry to get Elly's gun, as the amount of parallel processes caused lags for some peole. - The "Health" and "Mind" values of Lace on her bad route in the prison is now restored when you re-enter the secret prison from the hidden bedroom. Previously it slowly increased over time. - If you pick the option not to watch Lielle in the lake near Ebron, she'll now return when you re-enter the area twice, instead of appearing again after some minutes. Country management map: - On the country management map, when you interact with the big star icon to collect taxes, it now also gathered all values like freedom, faith, etc all at once from all buildings that increase them, and gives you the buffs if the value for the variable is at 100. This means, you don't have to gather them all by themselves, one by one, anymore - Removed the system of "construction teams" which limited how many constructions you can do at once on the country managemet map. - The real time system of constructions, researches, and so on, was changed back to a turn system, as it used to be. - You need "Logistic Points" to advance a turn on the overview map. They are automatically generated all 2,5 mins after you entered the management for the first time after this update. The "Logistic Points" are generated limitless, so the longer you do other things, the more turns you have available to do things on the country management map. - The new building "Logistic Center" can the constructed in the south of Central to generate an additional Logistic Point every 2,5 mins. (And there is a delegate who gives an additional points every 5 mins. - An icon with a joker card near the turn end button allows to cheat yourself +100 Logistic Points. - New "management screen" which gives you an overview of what resources you're producing, what researches are in progress, allows you to hire and appoint some delegates for bonuses, and several other things. - The UI of resources stored was removed. Instead, you're now shown how many of the resources you have stored in the text that mentions them. For example, if a trade offers "20x Iron [5] for 30x Budget [60]" it means that you have 5 Iron in your storage, and 60 Budget available. - Vanguards academy training +50 experience once per turn now. - Added a new extra training for vanguard squads. The icon appears near the barracks of the vanguard forces after 6-12 turns and requires the upgrade of the academy and the vanguard system to be unlocked. The training costs 40x Budget and gives +50 experience for a squad up to the max level 10, and then has a cooldown for 3-6 turns. - The following resources were removed from the managment map system, to make it less cluttered with barely needed objects: Stick, Plank, Steel Pickaxe, Mithril Pickaxe, Nail, Raw Clay, Roof Tile, Clay Brick, Sand, Glass, Window, Cement, Mortar, Cement Brick, and Fancy Mirror. - Removed resources that don't exist anymore from the requests that appear on the country management map. - Max storage value was changed. (30 base, +20 for storage building, +10 optional delegate bonus) - Overproduced resources now give either 1x Budget per type, or 1000 gold per type, or 2x Happiness and Reputation for your citizens. Which bonus you get can be chosen on the new management screen. - New building "market" can be build near Aldlyn. Requires the investment research. The market gives budget, but reduces safety when you gather it. In the market, you can exchange country Budget for gold your party can use. - The business below the command center now allows you to spend gold to increase your country budget. - New research in the university to get +10 Budget every 4 turns. This research continues endlessly, unless canceled manually. - Researches for Battle Knowledge, Protection Knowledge, Magic Knowledge, and Rune Stone in the university, and Builder Knowledge and Magic Dust in the laboratory are now done instantly instead of having a research time. You select how many you want to craft when you select the project on the research screen. The text will tell you how many of the required resources you have stored. - A new queue was added to the bottom right corner of the research screens of the laboratory and university. Here, you can spend budget to instantly finish the currently active research. (Instead of having to do it on the country map.) This costs 3x Budget per remaining turn, or 2 Budget per turn with an upgrade. - Equipment is bought on the new screen or in the armory. 5x Metal + 5x Budget -> 1x weapon or armor of that metal. (or wood for bows) - You can use delegates to get the army equipment level higher. This allows players to finally reach equipment level 10. Expeditions change: - Expidition can't become unable to finish due to full storage anymore. - Soldiers aren't always "consumed" for expeditions, but sometimes 1 doesn't return. - Expidition groups are visible on the management map while they prepare to depart. (only during the first few turns of their expedition) - Expiditions rewards can be gold, budget, resources, or promotions for soldiers. There is a small chance to get a unique permanent buff for each of the medium and long expedition types. (obtainable and different for each of the 6 groups) Trade changes: - There are 2-3 trade offers on the new management screen, which are randomized each turn. They have different offers for resources for sale or purchase. The color of the icon shows if they want to buy or sell things, and the number below the icon which group of items are offered. It's always a group of offers at once, not just a single offer. - Each turn, there is a chance for a random trade offer to appear at the border of Amagal, Begus, and Dorgania. They offer Budget to buy resources. Accepting the trade gives you +5 relationship with them. [Amagal pays more for magic resources like mana crystals, Begus for clothes, and Dorgania for building resources.] - There are special one-time trade offers that appear after X turns in the other countries, which increase the relationship with them by +10. Such one-time deals can give you a constant gold/budget income bonus. - When relationship with a country is at 100+, it'll go down each turn by 2. Which means it's possible to keep increasing the relationship with the nations beyond 100, but requires some effort to keep it high. - New (short) dialogs of Rylee and Carrie at Havaria Port when they are hired as delegates for the castle. - The tutorial icon text was adjusted to the new turn system. 24.02.21 - Act 1 of the time skip preview now has a dialog with Frall in Aldlyn, which unlocks a new dungeon area. [You can access the test version of the time skip content when you interact with the sparkling book in Ryen's bedroom in the castle of Aldlyn by selecting the "Time skip preview" option.] - In the dungeons are level 80 willowisp enemies of different elements. - Each time you enter the dungeon, there is also a chance for a special rose or rainbow willowisp to appear. They have a 100% chance to drop a special book that increases the level of a party member by +1, up to level 99. The normal wisps have a 20% chance to drop the same book. - These enemies and the new item are supposed to make getting to level 99 at this stage of the game easier and faster, as level 99 will be required for the class change of the party members. The class change will set them to level 100 and increase their personal max level to 200. - The boss battle is meant for high level parties with legendary raid quality equipment. - After the boss battle, you randomly get one of six mini-games or a bonus area. - The battle and mini-games give you points, which you can use to buy special items. - The auto-save system is disabled during the boss battle and mini-game phase, to prevent save scamming. - After the first victory against the boss in the new dungeon, an event will appear on the time-skip screen near the entrance of the dungeon. It contains events with Frall about how to use the emblems for the class change of each party member. - It's possible to craft both legendary armors Belduro (druid class) and Airini (sniper class) in the nature raid for Mirel now, after she improved to her new class. - A new full body CG was given to the icespirit Aura. It's just a temporary image, as a new CG is already planned, so that all spirits will have full body CGs of the same, new artstyle eventually. - Aura also received a temporary CG scene. Similar to the full body image, this CG will be remade later. That's why I didn't make any events for the scene yet, but you can watch the preview of the scene in the CG room, on the "non-human 3" page. The full event around the scene will get added once the new CGs for it are done. - The max values for stats (HP, ATK, and so on) were increased for all party members, to adjust them for the new max level 200. - Bookworm? quest bug fixed (Quest didn't finish when you didn't have enough money the first time) - The Christmas dungeon 2023 entry was fixed (allowed you to walk through walls in that area) - New full body CG and character sprite for Alexandra Uscyra, the female commander with red hair from Lualombo in Dorgania. It can be seen when you talk with her, or in the CG room on the page of Dorgania. Update 24.01.18 - New scene with Zaleria. Requires her scene with Ashryn, and Ashryn's solo CG scene. The event starts when you talk with Zaleria first, and then talk with Ashryn when she has a yellow ! above her head when you get close to her. - The entrance for the 2023 Christmas dungeon was moved from Ryen's bed to the present icon in the bottom right corner of the main party CG room page, where you can also replay other old Christmas events. - A green book icon was added above Aldlyn in the alpha test version for the war system. It allows you to replay unlocked story events of the war. - Fixed a bug with the replay of Vampire's beach bikini scene. - Fixed a bug that sometimes caused Knocky's dialog to not complete the quest step during the "Orchel Trading Route" quest. - Fixed a bug that caused Thaola's dialog to not complete the quest step during the "About Racism" quest. Update 23.12.17 When you go to sleep in your bed in the castle, a message will appear and ask you if you want to enter the 2023 Christmas special dream area. The area shows some dream events of the 12 party members, which give them permanent buffs, and you get tokens for the Christmas slot machine. Be warned. Since the area shows dreams, not everything in it might make sense. When you leave the area after finishing all 12 events, you'll receive a Riddle Key as bonus reward. A new event starts when you talk with Lind in the meeting room on the right side of the sleeping chambers in the castle of Aldlyn. It requires her previous CG scenes, and that the marriage system is unlocked to the point where you can pick a wife. It prepares her future wedding by advancing her relationship with Ryen, but the wedding itself isn't part of this update. In the test version for the war system (which you access via the sparkling book in Ryen's bedroom), you can now fight the battles for Norhall Stronghold, Whitestone Citadel, and Calterburry, after capturing Meddling Castle and defending Parverhill. Calterburry has 2 battles when you fight with the vanguards, or an automatic sequence that plays when you let the army fight for you. After the battle of Calterburry, you get a story sequence, which is the current end of the war system. In a future update, the battles against Amagal will become available after this event. On turn 8 of the war test system, and when you make the right choice during the automatic battle at Whitestone Citadel, you get a permanent buff to the strength of your regular army for automatic battles. I added remakes of full body CGs for: Alcena, Lace, and Lind. Mira's full body CG in different art styles was changed to the same art style as her newer images. The title screen music was changed for the Christmas time. Update 23.11.23 Originally, it wasn't my plan to make two fast but small updates in a row, but I wanted to update the game for some bug fixes, and it always feels better to add some new content with it. The next updates should have the normal size again. Changes: - An npc with a ! above his head will appear left of your castle in Aldlyn, near the inn, and start a new quest with Kurohime. Requires the previous events with Kurohime, and the event with her and Citrinne. - The quests "New Blade" and "Bow Maintenance" finish properly now. For anyone who finished either quest but has it still active in the quest log, you can use the sparkling book in your bedroom and select [Bug fixes] -> "Fix quest log" to mark the quest as finished. - I added a one time option to gift money from your country budget to the capitals of Dorgania, Begus, and Amagal to improve your relationship with them by +10. - You can now use 15 Budget to request new trade offers from merchant from other contries on the trading screen. - Two cheats were added to the sparkling book in your bedroom. One to improve the relationship with Dorgania by +10 with each use, and another one to reduce relationship with a party member by -10, -25 or to 0. - Fixed a bug with the daily quests in the Black Twin Tower of Honor. - Fixed a bug which sometimes caused an error when you used the main entrances to the castle in Calterburry. - Fixed a bug with the White Silver quest, which didn't advance properly when you didn't have the silver ore for Allen immediately during the dialog with him. 23.11.06 Changes: - I added a new CG scene when you talk with Vampire on the private beach of the island Amaranthe after marrying her. - A new quest becomes available at the Aldlyn city board with a bounty for the pirate Biggs, which unlocks new quests at the end for the wedding with Naomi and Shanna. For the bounty to appear on the city board, you require the wedding system to be unlocked, and the solo CG scenes with Shanna and Naomi, as well as their secret onsen scene. - Palasha's hair color was changed in all CG images. - Jackie and Lexi have received full body CGs and a remake for their CG scene. They can be seen in the CG room. (Lexi is now also in the CG room, on the page "Monstergirls 3") The quest log was changed to a new system. In saves, when you're past the introduction dialog to the ministers when you first go into the castle in Aldlyn, the game will automatically start a background event within ~1 sec after loading the save file, to convey the old quest progress to the new quest log. This is a one time thing, and won't happen again, nor will it happen when you start a new game. [The phase between the start and the dialog with the ministers is a grey zone. The quest log won't get updated until you get the dialog with the ministers.] In some cases of this conversion in save files, the conditions for whether a quest was done or not didn't have a clear trigger in which the progress was saved, so some optional quests might get put into the "complete" category even if they weren't actually done. It's sadly necessary, but won't do any harm. Every other quest should be shown exactly the same in the new quest log as it was previously in the old version. I also changed one of the quests that previously ended as "failed" due to the story in it to be "complete" at the end. The change to the system is, apart from the visuals in the quest journal, just background stuff. The quests won't play any different than before, nor did the story of the quests change in any way. Please let me know if you like the quest window in the top right corner, or if it's a problem. Should it bother you, you can hide it in the options menu, but I'd still like to get the feedback, if it's a good addition. I'd also like to know if I should replace the old full body and face images of Shanna and Naomi with their new CGs from this update. The old images aren't bad, but the artist aren't around to make new CGs for the characters anymore. (Like the wedding dresses that I needed for this update.) During the tests, some android users reported issues with updating the game with the .apk. A fresh install seems to have no problem, but please let me know should more people have this problem with updating the game on android. Changes: - I added a new CG scene when you talk with Vampire on the private beach of the island Amaranthe after marrying her. - A new quest becomes available at the Aldlyn city board with a bounty for the pirate Biggs, which unlocks new quests at the end for the wedding with Naomi and Shanna. For the bounty to appear on the city board, you require the wedding system to be unlocked, and the solo CG scenes with Shanna and Naomi, as well as their secret onsen scene. - Palasha's hair color was changed in all CG images. - Jackie and Lexi have received full body CGs and a remake for their CG scene. They can be seen in the CG room. (Lexi is now also in the CG room, on the page "Monstergirls 3") The quest log was changed to a new system. In saves, when you're past the introduction dialog to the ministers when you first go into the castle in Aldlyn, the game will automatically start a background event within ~1 sec after loading the save file, to convey the old quest progress to the new quest log. This is a one time thing, and won't happen again, nor will it happen when you start a new game. [The phase between the start and the dialog with the ministers is a grey zone. The quest log won't get updated until you get the dialog with the ministers.] In some cases of this conversion in save files, the conditions for whether a quest was done or not didn't have a clear trigger in which the progress was saved, so some optional quests might get put into the "complete" category even if they weren't actually done. It's sadly necessary, but won't do any harm. Every other quest should be shown exactly the same in the new quest log as it was previously in the old version. I also changed one of the quests that previously ended as "failed" due to the story in it to be "complete" at the end. The change to the system is, apart from the visuals in the quest journal, just background stuff. The quests won't play any different than before, nor did the story of the quests change in any way. Please let me know if you like the quest window in the top right corner, or if it's a problem. Should it bother you, you can hide it in the options menu, but I'd still like to get the feedback, if it's a good addition. I'd also like to know if I should replace the old full body and face images of Shanna and Naomi with their new CGs from this update. The old images aren't bad, but the artist aren't around to make new CGs for the characters anymore. (Like the wedding dresses that I needed for this update.) During the tests, some android users reported issues with updating the game with the .apk. A fresh install seems to have no problem, but please let me know should more people have this problem with updating the game on android. Update 23.10.02 changes: - 2023-11-05 - When you go to the secret mine area in Manastyr, and to the purple forest in the east of that area, you can talk with an NPC in the bottom right to get to a new area. Ryen has to be levle 45+ to be allowed to go into the new area. - In the new area, you have to fight monsters for "fuel" to activate switches, which'll make a boss enemy appear with a special combat style. This unique threat can be avoided for a while if you figure out the "trick" to deal with it. - The boss always drops 1 of 3 different equipment pieces. The two heavy armors can be used to fuse them together to one of two legendary heavy armors at the nature raid anvil screen. This crafting is always successful. The first result is random between the two option, the second attempt will always give you the missing legendary armor. Afterwards it becomes unavailable. - A bug which caused Ryen to be stuck looking into one direction after events at the time skip screen was fixed. - I added the option to use 1, 5, or all materials of the selected kind of bait while fishing in the nature raid dungeon. If it's a valid bait, you get the catch in the same amount. - I added the option to disassemble raid gun attachements in the fire raid anvil screen, and to craft the legendary AP Bullet Upgrade with purple weapon parts. - Less messages will show when planting crops in the nature raid dungeon now, if you have unlocked Kiki's challenge. (Which unlocks when you talk with her after defeating all three nature raid bosses.) Since the messages give the hint at what you have to do for the plants to grow, I didn't want them to disappear immediately, but at the point you defeated all three bosses, you should probably know how things work in the dungeon. - The effect for alcoholic drinks was changed, to fix a bug which caused other characters to get the special skills Elly gets while being drunk. Update 23.09.25 changes: - The main part of this update is the preview for the "time skip" system and the first part for the war events. The "time skip" system will advance the events after the current end of the main story and is split into different phases. My plan is to keep adding to these phases over time, as it's too much to do it all at once, while also continuing the content of the "current" time. You can enter the "time skip preview" by using the sparkling book in Ryen's bedroom in the castle of Aldlyn. - Only the "pre-war" phase has events at first, where the story guides you to the war phase. There are some dialogs in the "pre-war" phase you only get when you have previously selected to prepare for war against that nation. - During the war phase, you can fight with the vanguards, or use a text based system if you want to get through the story faster. (Currently only Begus is available for war.) - The text based system has a random chance to win or lose battles, depending on various factors like army skill level, special equipment (like anti-cold armor), or choices during the dialogs. Losing a battle this way will cost you only Action Points. There is a special reward for finishing the battle at Meddling Castle within a time limit, but else there is no rush or limit to the AP or turns you have. - There are 8 battle locations for the current version of the war system: Near Witton, center border of Central and Begus, near Parverhill, the street in the north of Begus, Ironholm Prison, Diminus Castle, Meddling Castle, and one story battle after Meddling Castle. The story battle after Meddling Castle was secured is the current end of the test version. (There are no battles available for Amagal or Dorgania yet) - At the start of the battle, you can now select to change the formation. It doesn't allow you to move the starting positions, but you can swap the squads with each others, for example, to put your melee units in front, and ranged units in the back. - In the formation phase, you can also change a squad on the battlefield to one of the unused squads from the reserve. - The formation phase allows you to look around the battlefield before you start the battle. - I added little icons to show how troops in vanguard battles are armed. - Fixed a bug which caused the previously used armor to disappear when you changed the armor of some vangaurd leaders to plain armor. - Fixed a bug which caused enemy melee squads in vanguard battles to counter ranged attacks. - I changed the white arrows of the "selection icon" you use to interact with things, for example on the country overview map, by adding a black border all around it. This way it's easier to see on white backgrounds. Changes in version 23.08.24: - A new dungeon entrance was added to the area of the Shrine of Flunis. In this dungeon is a big door, which requires the events of 8 characters to unlock it: Akai: First meeting Neya: First meeting Aiyana: Good or bad end of her previous events. Mai: Good or bad reunion of her and Dea Dea: Good or bad reunion of her and Mai Coral: Lives in your castle Mozaik: Lives in Taby's farm Lili: Lives in your castle - After finishing the events in the new dungeon, and when you had the CG scene of Aiyana and Flora, Aiyana will move to the plaza in front of the castle of Aldlyn. Talking to her there will unlock a new CG scene. - Small change to Trey's blessing selection in the church of Aldlyn to show the name of the corresponding god when you select a blessing. - The way how drops for legendaries work in the raid dungeons was changed. Instead of using a check whether "it is in your inventory or equipped" the system now activates a trigger when you get a legendary, to prevent you from getting it again. This prevents issues with getting copies of legendaries when the party member with the item equipped is not in the party. Preview for the time skip system: I went deeper into the development and preparation of the time skip events, but there is no playable content for it yet. I know that people look forward to the phases about war, so it'll be one of the priorities and might get started in the next update. The phases won't get developed in chronological order, instead I'll go back and forth between the phases during the creation. Other priorities are the marriages for (female) Grey and Brad, which'll happen during the early phases of the time skip, when you made the required choices to be on that route of their events. Please keep in mind that all of this is still a work in progress, and can change during the development. The general idea is that you have multiple time phases, where you can select and watch different events on the worldmap. (The speech bubbles were edited onto the screenshot to symbolize events you can watch during the current phase. The final graphics might look different.) Once the system is finished, you'd see these phases one by one in chronologic order, without being able to go back, but as long as things will be in development, it'll be possible to go back and forth, and even leave this screen to go back to the "current" time of the start of the game to continue your progress in the game. The phases will include: - Act 1: Dialog about the main story continuation, and how you prepare for the future battle against Raziel, in case that he gets control over the titans. - Act 2: Shows the country changes and improves during your reign, and how it affects the people and their opinion about you. - Act 3: Events about Raziel's group, primarily about Emilia and Mio. - Act 4: About monstergirls and their changes. - Pre War: Story and preperations before war. - War: Battle phase in which you can fight against other countries with the vanguards, or play the story via text, if you want to avoid the strategy battle system. - Post War: Events with tell you about what the result of the war changed in Central and the other countries. - Act 5: The world changes as time progresses. + Events focusing about side characters. - Preg.: Girls will announce or notice their pregnancy. - Birth: Birth of your children. - Act 6: Time during which your children are still babies, and the story advances. - Children: Events of your childrens growth and childhood. Their personalities and unique traits will be shown. - Act 7: The events for your children continue, where they become old enough to plan their future professions. As the battle against Raziel comes closer, you're asked to select a successor from your children. (The preview CGs for children shown on SubscribeStar are for this time phase.) - Act 8: Last preparations and story events before the final battle against Raziel. It's the last part of the „time skip“ but there will be more content afterwards. (The mentioned content will be the „main“ part of that phase. Small events with different characters will be scattered throughout the entire time skip phases.) Version 23.08.08 changes: - New full body images for Grey in his old and new shape. The face images were changed to fit to his new looks. - After the events with Tsiom from the last update, you can talk with Brad at the sleeping chambers to get a new dialog. - The event will determine the future of Brad. One of the three choices will give you a dialog with Ash in Kagabangui, which leads to a new CG scene. - When you use the teleport orb after the events at Fürstenstein, the event with Brad and Tsiom, and all previous events with Grey are done, a guard in front of the castle will get a !-icon above his head. The event will advance the story of Grey. - The event of Grey gives you access to a new dungeon area for the female adventurer group, which also unlocks the skilltree for them. The grinding for special pearls in the area for the skilltree is optional. You only need to find the chest with a unique item in it to advance Grey's events. The item unlocks a dialog with Grey in the castle in Aldlyn, which leads to a new CG scene. Other news: - The CGs for Grey's children are almost done, and the previews will be posted for subscribers on SubscribeStar soon. Based on the poll results, the next girl to get CGs for her child will be Kurohime. - The next update is planned to be a quick one, so that I can release it in about 2 weeks. Depending on how much gets done, it might include the first view into the time skip events. The idea is to add them piece by piece, since it'd be too much work to do it all at once. It'll still take a very long time until the entire time skip (and all pre-time skip) events will be done. - I also want to update and improve the wiki, since it turned out to be really helpful, but is still lacking a lot of info. You can find it at https://renryuu.miraheze.org/wiki/Main_Page v23.07.07 - The first part is a new quest with the female adventurer trio. It unlocks when you talk with Trey at the sleeping chambers after using the teleport orb when the scene with f-Brad at the cavern of the enigmatic warlord is done. - After the quest at Fürstenstein, you can do a race for a treasure, which also gives you a new CG scene afterwards. - The CG scene is required to unlock a new dialog with one of Lady Purple's guys. (Also requires that the marriage system is unlocked.) - This event will unlock a new wedding quest, and a new dialog with Tsiom when you finished all of her training with Brad and finished the fight between Brad and Grimace (regardless of the outcome). The new content for this update is done after the events with Tsiom and the new wedding. The next update will continue the story of Brad, give Grey new events, and maybe it'll have the first look into the time skip system, depending on how much I'll get done. v23.06.20 - A new quest begins in the church of Aldlyn, when the marriage and vanguard systems are unlocked, and Tabsy's big farm and the military command center were build. The quest will unlock the vanguard squad leaders Eynhylde and Selka, and a CG scene with the nun Enaris. With this, all 20 vanguard squad leaders are now available. - After recruiting her, Selka can be found for an additional dialog in the barracks of the vanguards. - Cookie was moved from "Central 2" to "Others 1" in the CG room. - Eynhylde is in the page "Central 2" in the CG room, Selka is on the page "Non-human 2" - Since Scuffy and Della can't gain stats from equipping better weapons, you can now upgrade the weapons of their squads to make up for the missing stats. - The image for all normal and strong bandit enemies were changed. Out of curiosity, I made a poll so that you can let me know which character design you like more between the pegasus knight Eynhylde and the justice warrior Selka with her head wings: https://strawpoll.com/polls/61gDmwMbLZw Now that the matter of recruiting all vanguard squad leaders is done, which I wanted to take care of for a while, I can finally advance to the next priorities. The highest priorities for me now are to add the remaining weddings, and to start the time skip events. The "normal" events and CG scenes in the current time will also continue, but the focus will be on the weddings for the time being. And when I have the time, I want to improve the war system, wiki/walkthrough, and the country managment map. The time skip is planned to have several different phases, in which you'll see things like: - The continuation of the main story. - Events about how the country improves during the time and the world and buildings change. - The development of befriended monstergirls. - A war phase with events before, during, and after war. - Everything related to your children like pregnancy and their upbringing. (All after the war phase) How detailed these phases will be, and if some will get added or removed, will be decided while I make the content. v23.05.25(2023.05.25) - New dialog with Aika Thanka in the bar of Calterburry when you unlocked the vanguard battle system, won the brawler fight of Brad versus Ash, and when you found the hellhound village in Amagal. The event will introduce her sisters Bennika and Angrika. Angrika will become a vanguard squad leader at the end of the events. - The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad's solo challenge, and when you have the brawler stamp card. Brad can have a brawl fight against her after finishing her challenge area. Winning the brawl fight will give Brad and Ryen new skills. Sparky's current character and face images are just place holder. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done. - Changed the storage screen of the overview map to allow you to see what production is unlocked and what not, and tell you what you need to unlock it. The screen also gives you the option to pause productions that require other resources as materials now. - I added the option to disassemble "all weapons/armors except one of each type" to the anvil of the fire and nature raid. - The production rate for some resources of the overview map was increased. - The lightning brawler Sparky appears in the Black Twin Towers of Honor when you finished Brad's solo challenge, and when you have the brawler stamp card. Brad can have a brawl fight against her after finishing her challenge area. Winning the brawl fight will give Brad and Ryen new skills. Sparky's current character and face images are just place holder. She is planned to get a full body CG image later, but I decided to added her events and character before the CG is done. v23.05.06 - The dialog option of Cassedy to either annex the Luminous Order, or to make peace with them, are now unlocked and start new events. The battle route will include a bunch of new enemies, and take longer to finish. When the peaceful route for the Order is done, the ship on the worldmap will take you directly into the facility of the Order, and when you leave the facility, it'll also give you the option to return to Central directly, without the need to go through the cave area every time. - After solving the future of the Luminous Order with either route, and when you have Scuffy as a vanguard leader, you can talk with Cassedy about soldiers with guns to get a new CG scene. - Added one cowgirl monstergirl to the top right corner of Lualombo. - The replay for the scene of Lace together with Irinlia can now be unlocked when they're both on different routes, not just when they're both on the good route. - I moved the icons of the characters in the top right corner during battles down by 30 pixel, so that the icons don't overlap with the text. Since some enemies on the right side were already close to the icons, let me know should you spot any encounters where the change does cause an issue. Thanks. - I lowered the priority for the icons of the country overview map buffs, so that many other buffs and debuffs are shown rather than those buffs in the menu and during battles. This'll ensure that, for example, you won't miss important debuffs in boss battles anymore, due to the country map buffs taking up all of the space for visible buffs/debuffs. - Changed the names of the "Small Spidergirl" and "Big Spidergirl" monstergirls to Arachne and Drider. - I changed all normal spider enemies (NOT the spider monstergirls) into rats, to make things easier for people with arachnophobia. Changes in version 23.04.15: - 2023-04-22 - Scuffy Fluffball, the second gun squad leader for your vanguard forces, can now be recruited after you talk with Cassedy about gun squads when Della's gun squad is at level 3 or higher. She is on the page "Central 2" in the CG room. - You can now enter the gun factory which was build as part of Cassedy's events before you can recruit Della. - A dialog with Linda will start an event with her and Mary, which unlocks a new event and scene with Louise. For Louise's part of the events, you can find and talk with her in your bedroom after the events with Mary and Linda. The dialog to start the new events of the maids unlocks when you use the teleport orb after the CG scenes with Mary and Linda, and the dialogs of Louise and Elina until Louise stands in the treasury. - Fixed a bug with the start of Chiyo's and Varea's new event. - Fixed a bug with overview map UI icons appearing while you're not on the overview map. - Fixed and issue with a disabled teleport option after an event regarding Kayelinth's farm. - I added 5 new NPCs to the inside of the academy, to give it more life. Neither character has anything important to say though. - I changed some star icons on the overview map, to make it easier to see which building increases which stat of the country: Faith is light green/blue, Freedom is purple, Magic looks crazy, Knowledge is orange, Happiness is blue, Health is green, Safety is red, and Moral is the old yellow. I also moved the star for the freedom streets generate a bit away from Aldlyn, to make Aldlyn less cluttered with icons. Overview map icon change preview.png The changes from the small update 23.04.05 are included in version 23.04.15: - New CGs for Jeanne's first CG scene. The scene now also has a version without the lingerie. (The old CGs can still be seen in the CG room.) - Added the 2022 New Years Eve wallpaper image to the CG room. - Fixed a bug with the trigger for Saphielle's "Orchel Trading Route" quest. - I increased the amount of reputation skills you can use with the full 200 reputation before you drop below 100 and have to refill it from 10 to 15. - The work area near Aldlyn now sparkles when the upgrade is available after the carpenter and goldsmith research. - The icon to gather taxes on the overview map is a bigger star icon now. - The option to use Budget to speed up researches is now available directly on the research screens of the laboratory and the university. - Fixed a bug with the warface, tactics, and combat research of the university, which always claimed that the research would already be done. - The research/production of Builder/Battle/Protection/Magic Knowledge, Magic Dust, and Rune Stone in the laboratory/university can now be done multiple times at once. The price for instantly finishing the research is multiplied by the quantity you're researching/producing. 23.04.05 - 2023-04-07 Changes: - New CGs for Jeanne's first CG scene. The scene now also has a version without the lingerie. The old CGs can still be seen in the CG room. - Added the 2022 New Years Eve wallpaper image to the CG room. Since it's too wide for the game's resolution, the image is split in a left and a right part. - Fixed a bug with the trigger for Saphielle's "Orchel Trading Route" quest. - I increased the amount of reputation skills you can use with the full 200 reputation before you drop below 100 and have to refill it from 10 to 15. - The work area near Aldlyn now sparkles when the upgrade is available after the carpenter and goldsmith research. - The icon to gather taxes on the overview map is a bigger star icon now. - The option to use Budget to speed up researches is now available directly on the research screens of the laboratory and the university. - Fixed a bug with the warface, tactics, and combat research of the university, which always claimed that the research would already be done. - The research/production of Builder/Battle/Protection/Magic Knowledge, Magic Dust, and Rune Stone in the laboratory/university can now be done multiple times at once. The price for instantly finishing the research is multiplied by the quantity you're researching/producing. This is just a short update, not the next full release. For the next full update, I plan to advance the events of Cassedy, which'll lead to the second vanguard squad with guns including a cute squad leader for them. The continuation of the events with the brawler Aika Thanka to meet her sisters are also prepared and might get done soon. They'll unlock Angrika Thanka as a vanguard squad leader. Update 23.03.31 changes: - New event with Varea. It starts when you talk with Chiyo in the sleeping chambers after her wedding and the CG scene of Varea and Jeanne. - Fixed an issue with the sales of Dorgania on the trading screen. - Changed how Budget and Reputation numbers are shown in the UI to fix an issue with incorrect values getting displayed. - Changed the requirement for the "Research speed" research from country tier 3 to 2, since it's almost useless when you gotten to that point in the research tree. - The command center screen now recognizes it when you build the arena and the mines. - Fixed the dialog for Allisa in Orchel, and for Zonja in Sunee. - Fixed an issue with the paper research. - Fixed a bug which caused the construction team to be permanently busy when building the monsterhall or armory in Aldlyn. It's not possible to restore the construction team automatically in this case, but I added an option in the cheat book in your bedroom to turn all construction teams "available" again for those who suffer from this issue. - Fixed a bug that made recruiting new vanguard squad leaders impossible. - Fixed a bug which caused the training of good soldiers show that the storage would be full. - I added the missing prodution for leather. - Windows are now produced in the workshop. This way you don't need to research carpenter and goldsmith, and upgrade the work area with these two buildings, in order to get windows. - Fixed the cooldowns for trades. - On the trading screen, the resources other countries want to buy or sell aren't automatically the same anymore. - You now get some resource double for the same material cost, as long as your storage allows for it. You get 2x Steel for 1x Coal, 2x Silver for 1x Mithril Pickaxe, 2x Gold Dust for 1x Mithril Pickaxe, 2x Mithril Pickaxe for 1x Mithril, 2x Mithril for 1x Steel Pickaxe, and 2x Steel Pickaxe for 1x Steel This should improve the production for some complex resources. - Added a message after you collect taxes, that the values you get from it are the result of your setting on the finances screen. - Fixed a typo claiming that a papermill makes meat out of pigs. - The researches for the four Knowledge types, Magic Dust, and Rune Stone now block you from starting the "research" when the storage for these resources is full. - Fixed a bug with Sandra's event line. The construction of the mine in the south was not recognized by her event, and thus prevented players from advancing her events. v25.03.23 или 23.03.25 - 2023.03.28 The main idea behind the changes in update 23.03.25 is to give the player a more active role in the country development, and to give you a reason to come back to the overview map every one in a while. Variables like your "Reputation" and the "Safety" or "Freedom" of your citizens are slowly decreasing when you do nothing against it, but they can be improved on the overview map. Reputation allows Ryen the use of new, powerful battle skills, but only while it's above a certain value. Therefore, the player has the choice whether to not care about these skills, or prepare himself before tough battles by raising his reputation again. [Some buildings on the overview map need to be constructed again, even if you unlocked them earlier in your save, since the triggers which saves what building is done was changed in some cases.] Changes: - The country overview map now has a real-time based system instead of a turn system. This means all productions and constructions happens in real time while the game is running. - The player has to actively gather resources that were produced once the production is done on this map. - All timers run even while you're not on the map. Which means you can start a bunch of slow production, leave the map, and come back later once they're done. - When you gather a produced resource, it'll show what you got with a picture that fades away, rather than a text message. You can move while the image is shown. This is intended to increase the pace of the system, otherwise it would be too many text windows that stop the player constantly. - The overview map doesn't use your gold anymore, but has it's own "Budget" system. You need a certain amount of available budget for construction projects. Budget is automatically generated over taxes, which the player can collect every few minutes, or by one of the new constructions. - The "Finances, Laws, and Policies" screen was adjust to the new country system. The choices on this screen now mostly affect what varibales like "Faith" for your country increase or decrease each time you collect the taxes. Due to the changes, most buttons on this screen were reset to the default option, and have to be manually set to your prefered way again when you continue an old save file. The finances screen can now be accessed via an icon on the overview map, not just from the dialog with the treasurer David in your throne room. - David does not give you gold from the country taxes anymore. - Several new resources and buildings were added to the country overview map. - All resource producing buildings have the option to show the recipes for their type of resources. - You can only have a limited amount of construction at the same time. Building the new "construction guild" will increase your amount of construction teams. - The values for things like "Safety" or "Happiness" of your country were changed. Buildings like watchtowers create such "Safety" over time, and the player has to gather it like a finished product. - The construction costs for all buildings on the overview map were changed, to fit to the new resources and the production speed. - It's not necessary to repair Bitterroot Farm to produce resources there anymore. Instead, the production is just slower until you had the events to repair the farm. - A storage screen shows you all the resources you have. You have a maximum limit for all resources together, but also an individual limit, to prevent people from spam producing everything without thinking about what they really need right now. If you gathered too many unnecessary resources, and it blocks your storage, you can throw away resources on this storage screen screen. - The costs to recruit new vanguard leaders has been adjusted to the new system. - The costs of the fortification upgrades in the command center screen were adjusted to the new system. - You get budget instead of supplies now as a possible reward for bonus battles. - Bonus battles now don't appear randomly anymore, but have a cooldown timer. The timer can be reduced with a research. - The laboratory and university now have separated research screens. The screen of the lab of the overview map and the general research when you go into the lab in character aren't connected by a "switch" button anymore. - The user interface shows you in the top left corner if constructions, training, researches, and requests are available, working, or done. It also shows the storage limit, your budget amount, and your reputation. - Variables like „Reputation“ or "Safety" currently decrease every ~2,5 mins by a random value from 1 to 4. - A new trading screen, which you can access via an icon near Havaria Port on the overview map. - The crafting for vangaurd equipment in the armory, and the trading caravan in front of Aldlyn were removed from the country overview map. The caravaan can be found in a similar way on the new trading screen. - You automatically get the new key item "Country Management Map" when you are on the overview map, which allows you to enter the overview map from anywhere where you can use the teleport stone as well. - Intelligence service upgrade removed from Witton. - Horses were removed as a resource on the overview map. - Val's event which gave you +20 Recruits was removed. - Fire events were removed, but might return in a different way. - A "request" system gives you up to 6 randomized requests for resources. These requests go from simple to very complex, and increase the reputation value. The reputation from requests and expeditions is needed for some new skills: Supported Outburst: Does physical damage against one enemy. Costs 15 TP. The damage is 1x ATK higher than the normal attack, but has additional 2x ATK on top of it when the reputation is at 100 or higher. Supported Gust: Does magic wind element damage against all enemies. Costs 30 MP. Deals 2x M.ATK more damage while reputation is at 100 or higher. Supportive Shout: Heals 60% HP of all party members when your reputation is above 100, else 30%. Costs 50 MP. You get the first skill near the EXIT button once reputation is at 15+, the second skill near the windmill for flour after you build it and with Chiyo in your party, and the third skill near Thremten when the church was build and Mira is in your party. The use of such a skill reduces reputation by 10. Which means you have to increase your reputation again on the overview map after using the skills a few times. Due to the long development time and complexity of these new features in the overview map, I'd greatly appreciate all feedback for balancing and bug reports. I added new character sprites for Allisa, Ashryn, Cassedy, Cremia, Deulari, Elmyra, Fang, Manticore Mia, Naomi, Nemelphia, Rena, Rina, Waterspirit, Worilla, Zaleria, and Zentha. Thanks to Knightlock for his work with these sprites. He also made new sprites for Arevis, Baemeth, Spidergirls, Jiangshi, grey and red imps, and Citrinne. (Character sprites are the small figures that walk on the maps, not the full body CG images) For the next update, I plan to continue the events of Varea after the story with her and Jeanne. The idea is that it'll be a quick update, with Varea's events and all bug and spelling mistake fixes reported for the overview map changes, so that you don't have to wait too long for those fixes. v20.04.18 - A new quest starts when you talk with Grey at the sleeping chambers. Requires the previous event (Grey going drinking with Elly and having the three/foursome scene), the event with Scarlett making your portrait, and the first CG scene with Lady Akira at the brothel. - Added the CG scenes for Dai-Xinyue and Shui at the hellhound village. Dai-Xinyue requries the relationship at 100+ and Shui requires that you sleep with Dai-Xinyue first. - New event with Lind, which starts at the sleeping chambers when you had her thigh fuck scene, repaired the old barracks, and allowed female soldiers in the law and finances screen. The price for upgrading your units during Lind's event was reduced from 1 million gold to 500k. v20.03.30 - New event line with Mirel. It starts at the sleeping chambers and requires the previous events and Mirel at level 25 or higher. - Changed the special arrow item. Instead of being used as requirement for certain skills, it can now be used in battle to give Mirel a temporary crit chance bonus. - The hellhounds Luoyang and Yimu have solo CG scenes now. You need to get the relationship with them up to 100 by bringing them items from the hellhound dungeon in order to unlock the scenes. - Fixed a bug with a CG of Lace, which refused to disappear after the scene was done. v20.03.02 Changes: - If your quest with Sandra for Bob didn't finish due to a bug in the last update, talking with Sandra will mark the quest as done now. - Removed the Christmas elves, but you can replay all Christmas scenes at the note in the sleeping chamber. - The CG scene for the weak mummy was added to the CG room. - Added a reset option for Lace to bring her back to the start of the secret prison events. From there you now have the option of her good path. There are no CG scenes for her good path yet, nor does she get out of the prison yet. - New event with Hellhound. It starts in the volcano in Amagal where you find orangium for Vampire, when you have Hellhound's and Vampire's events advanced far enough. v20.02.02 Changes: - Akai got a new event. It's a short scene that start when you talk with her at the workshop after having her first scene and when you were at the beach at Amaranthe before. (This requirement was taken away from Grime's event with Akai. I originally wanted to combine them, but that would mean you only get the scene for Akai when Grime is on her good path, so I changed it.) - Kurohime got new CGs for her first and third scene (both sex scenes). The second scene, the blowjob, has not been changed but due to the huge difference in art quality, I'll probably replace it later as well. Her first scene got slightly adjusted to fit the CGs better. - New CG for the earthspirit sex scene in the forest near Ebron. [The CG remakes can be seen at the CG room!] - The cowgirl Maxine appears at the Whisperwind farm after you've captured and released at least 3 cowgirls. She only has a short dialog so far. - The book next to your bed now has the option to reset Irinlia's events (the Millwater murder case). The option for a "good path" was added to the end of these events, which happens when you give her to the soldiers rather than throwing her into your dungeon to rape her. Currently this only brings her to the Ironholm prison, but I want to add more "good path" events for her later. Also, Tsubaki's wound during the event with Irinlia isn't permanent anymore. Instead it's a debuff that reduces her max health until you removed it, for example by sleeping. - The player now has the option not to rape Moriko during the chase of a criminal with her. (There is no reset for her events, as they don't change the outcome). The choice, whether to rape her or not, at the end of the chase now determines whether you leave her on the good or bad path. It's not possible to rape her anymore after making the choice to let her be. - The CG scene for the custom girl of last years Christmas special is now done! Enjoy having fun with the girl of your dreams~ - I made a new system to save the party formation whenever the party is split, for example at the bathhouse. I had to manually apply it everywhere, so hopefully I haven't forgotten any places. :D - I added a kiss during the dialog with Sandra before her first time events. - Fixed some bugs, including problems with the butcher and research on the overview map. - Fixed spelling mistakes. v20.01.11 - Mira now gets a stronger healing spell at level 30 and a stronger group healing spell at level 40 after she became a blessed angel. If she's already past these levels entering the CG room will "fix" the issue. - Grime has a new event, which starts at the sleeping chambers when you had the first dialog with Akai at the work area, and have entered the Amaranthe beach at least once. Afterwards her good path CG scnee and impregnation is available from the CG room or by talking to the headmaid to ask her to bring Grime to your secret bedroom. - Sandra has new events. After finishing her previous events, including the gambling scene at the Newkungu casino, and obtaining both the mithril lock pick and mithril pickaxe, a new dialog will start at the sleeping chamber. After finishing the quest with Bob talk with Sandra again at the sleeping chamber for a follow-up quest, which will bring you to an optional haunted house full of riddles. The haunted house is optional and doesn't need to be finished to get Sandra's new scene, but finishing it will change Sandra's class and give her a few new skills. (The solution for all riddles in the haunted house are in the walkthrough) To trigger Sandra's new scene talk with her again at the sleeping chambers after she has given you the quest to return to Glen after Bob's events. - The android version should now display the proper image and name of the app, instead of "RPG Maker". v19.12.24 - Resources on the overview map are now color marked in dialog boxes. - A Christmas elf has appeared in the castle in Aldlyn and is waiting for you to play with her - Fixed a bunch of bug and corrected spelling mistakes, including some bugged constructions on the overview map. - A second Christmas elf is at the Twin Ale Tower in Begus and needs your help to find some presents that she lost in Begus. After helping the second elf you get to a screen where you can customize a girl, who will receive a sex scene around New Years Eve with all the details you picked. Out of curiosity I'd be happy if everyone could post their final result of what combination they liked the most. Update 19.12.15 This is not the Christmas update yet! I want to get another update done around Christmas with two special Christmas events. The previous Christmas scenes will also be unlocked again. :) This update focuses mostly on the overview map and improves the resource gain and adds new features. Not everything is done yet but I think I made a good improvement to the system. Changes in update 19.12.15: - New research tree for the overview map. - New buildings and production chains. - Many buildings now cause upkeep. The upkeep is the amount of gold you need to spend for each turn you advance in the overview map. This is supposed to stop spamming the turn end button, especially for players that don't have much gold yet. (Obviously it won't stop people with millions....) - After meeting the merchant Darude in front of the castle you get 1 offer each for selling or buying something, which changes each turn. - Small chance of a fire each turn. Fire causes +300 gold upkeep until the damage has been repaired. - The building cost reduction and mining speed are now research project and were removed from the skilltree. (You get the skillpoints back when you already had it). - Costs of buildings and the amount they produce have changed. - Work area near Aldlyn can be entered through the worldmap. It contains Akai's workshop. She can construct a new gun for Elly and sells gun attachments. - "Gun attachments" added as a new equipment slot for Elly. The only one you can find outside of Akai's shop is at the snowruin where Elly brings you after you helped her during the first encounter with her. It's a target scope to increase hit and crit chance slightly. - CG scene with Akai after you finish the construction of the special gun. You start it by selecting "Ask about Akai". - Added the new screen for your vanguard units. You can enter it via the blue button below the tutorial, exit and turn end buttons. (The units on the overview map shouldn't be visible anymore) - Added a message on the CG screen that will appear once to explain that you can trigger pregnancy when replaying scenes. The random events for the newspaper, the equipment for vanguard units and the unit cap isn't done in this update and will be added later. Other stuff: - The update took longer than I wanted once again and didn't advance the parts that I wanted to focus on more. That's why my New Year's resolution is already clear. Get back to updates about every 2 weeks, finish the sex scenes for all main girls and finish all patreon stretch goal rewards. The rewards include the scenes for all elves in Orchel (CGs are almost all done by now) and a hellhound village which currently has 6 new hellhounds designed for and sex scenes are in the works. - I have some CGs that got made over the years but are unlikely to be used anymore. That's why I thought it might be a good idea to reveal them on discord as a little treat over the holidays and get some feedback what you guys think about them. - Another idea I had for Christmas was to make a little quiz on discord and give out Renryuu T-shirts as rewards. I'll anounce the time and day ahead of time once I know when I'll be able to do it. v19.11.10 - At the island Amaranthe a few people have gathered in the bottom right corner of the main island. Their dialog will start the events for a new character. - Neya has a new event at the sleeping chambers after you went to the beach with her. Depending on who is available at the sleeping chamber you may have dialogs with Chiyo, Mirel, Glyntris, Brad, Mira, Dea, Elly, Ariana and Kayelinth. - After winning the fire raid at the Spire of Courage 8 times you get the option to do it solo. The fights are harder but the choices and most dialogs of the raid were removed so it should overall be faster and you get both reward chests at the end. - The left guard in front of your bedroom got a new design and now tells you when you have an un-read message on the Aldlyn city board. About the android version: Good news: I managed to create a working apk file again. Bad news: The new apk file needed a new id name since it wasn't compatible with the previous apk file anymore, which means it'll be a new game on your phone and not keep your saves. My sincere apologize, I wish this wasn't necessary but I couldn't find another way. This android version should be updatable with following apks from me again though. So new saves from this version should transfer to the next updates again as they used to. v19.10.21 - Added a teleport stone plate to the Spire of Courage in the area where you start the raids. - You can now encounter the new girl Neya at Kagabangui when you go up or down the stairs in the east. Requires Vampire's events to be advanced far enough. - New event with Shanna. Starts either at Pumumu, if you told the old man at the secret onsen to close the peeping hole, or at the casino in Newkungu after you had the event with Shanna and Naomi at the onsen. - At the secret prison, when you go to the cell area directly in front of the spot between the two guards, a new event will trigger if you had the Shanna/Naomi onsen scene and had the events with Cookie and the magic spirit. Other news: - I tried to create an apk file for Android again, but it still doesn't work for me. I'll later upload and post the rpg maker files that are used to create the apk file and hope someone else might find a working solution to help me out with this problem. - The walkthrough hasn't been update yet but after being neglected for a long time it's now a high priority for me to finally bring it up to date. - The custom CG scene pledge reward for patreon has been removed for the time being. I want to concentrate more on finishing the current time period, including events that have already started and those that were planned for a long time but never started, that's why I won't be doing custom events and scenes for a while. I'm considering doing it again once I've finished the current time and start working on the time skip, so that I can provide content while the parts I work on can't be played yet. v19.09.20 - The first raid is now available at the Spire of Courage challenge floor. It'll introduce a few new enemies and features, and offers a lot of great items as reward if you can finish it. It's "endgame content" that you can do before the time skip, so the battle is supposed to be very hard but gives you the best items you can currently find in the game. - New events with Shanna and Naomi. It starts when you walk into the Newkungu casino after having the events with Shanna training people at Pumumu and when you had the scene with Mira and Mirel at the hot spring. The event will bring you to a new map that's available now: The Seaside Tower in Dorgania. It has strong enemies that give a lot of experience and gold. After the events there talk with Shanna at Kagabangui to continue the quest. - I increased the experience gained from most quests significantly and made a few changes to existing monsters. - A new event with Aleah on her good path which starts at the sleeping chambers. Requires that you had her maid blowjob scene by talking to headmaid Ryia, that Mira is in your party, and that you're at the point of getting into Dorgania in the main story line. - New event with the half-dragon girl Libelle (bottom left at the sleeping chambers when you already have her). By selecting "talk" again in her choices you get the new event after the previous events about going to the blacksmith are done. v19.08.24 Changes: - New events with Dea on both the good and bad path. On the good route you can talk with her again after the scene to change her outfit. The good path events start when talking to the head maiden at the shrine you build for her earlier (the start of Dea's events) after you finished all previous events with Dea including going to the beach with Mai and Naevy. The bad path requires that you talk with Mai in the prison once after healing Dea's cursed eye. It won't change Mai's dialog but trigger a change in Dea's event so you'll get a new dialog when you talk with Dea again afterwards. - Added a quest and scene for the sphinx Mozaik starting at the big farm. (Requires that you had Chiyo's gold license test to have her there) v19.07.24 11 new CG scenes for the following monstergirls: Whisperwind farm - Grey Imp, Red Imp, Ice Alraune Monsterhall - Green Alraune, Anubis, Strong Mummy, Red, Pink and Black Salamander Big Farm in Central - Big Harpy, Tall Spidergirl [The only monstergirls without a scene yet are the weak mummy, raijuu, cowgirl and water lamia.] Changed Kayelinth' hunger/playlust system. She won't get a debuff anymore and instead gets a buff when you used toys or vegetables to get the value low enough. The buff stays for 50 steps. New events with Chiyo starting at the sleeping chambers. It requires Chiyo to be level 25+ and that you have constructed the big farm in Central from the overview map. (The farm where you can release monstergirls) The events will bring you to a new dungeon and unlock several new CGs. Fixed the bug from the last update where Libelle's event at the blacksmith would re-play whenever you entered the blacksmith again afterwards. Version 19.07.12 is now available! Changes: - At the ice area of the Jade Cave is now an encounter with a new character, Libelle. (The ice area is down the path at the bottom right, near where you find the chest with sexy panties for the Begus commander Millaine.) - The elves Eloen and Phraan are now available at the girl selection screen of headmaid Ryia after you had the elf foursome scene. - The events with Varea and the rulership of Amagal continue! You can now talk with her at the castle to decide whether you want to give the new or former King of Amagal more time or help Varea onto the throne. The new events end after her duel. - New items and crafting. You can now craft three different oak staffs. The recipe can be purchased at Witton, the gems for it at the jewelry store in Thremten, the oak staff rod in Orchel and the carsus roots in stores in Begus. If you didn't have the update 19.06.19, since it was only posted as update files, you can also now get in this version: - New event with Naevy at the beach of Amaranthe - The full body CG of Chiyo has been changed (you can check the new image at the CG room if you already had her event) - New events with Tami at Pumumu. Talk with her for a cooking event in which you can cook either with Mira, Mirel, Tsubaki, Chiyo, Kayelinth, Elly or Ryoko. Options from party members you don't have turn invisible. After the event talk with Tami again for more dialogs. v19.06.11 - 5 new elves in Orchel including full body CGs. - New event with Jaylin at the beach of Amaranthe. Requires that Jaylin is at your treasury after finishing her previous events. The dialog changes slightly depending on whether Kayelinth is wearing clothes on the beach or not (which you can change by talking to her on the beach). For those that forgot about her or haven't met her yet, Jaylin is Kayelinth' mother who you first meet at the jewelry in Thremten after you're far enough with Kay's events. - New event with a white tigergirl starting in front of your castle in Aldlyn. Requires Mai's events to be at their current end. Works on both the good and the bad path of Mai's events, but only on her good path you're getting to see all new content. The bad path will get more events in a future update. Known issues: - In the upload of the full version, the new shrine you construct during Dea's events is not accessable on the worldmap. It's fixed in the update files and for the new upload but there are no new events on the map anyway, so don't worry about it too much. v19.05.21 - The size of the sleeping chambers was increased. I added four rooms at the bottom of the map (which don*t have any new events in them yet). - You can now find the woman Pharah in Lalizan in Dorgania. She will teach you about teleportation through stone plates which unlocks a new system. You can use the plates to teleport between all plates that you have interacted with after this new dialog. The locations with working plates are: ~ In Dorgania: Lalizan, Kagabangui, Lualombo and Orchel ~ In Central: Aldlyn (stone plate is new on the map on the right side near the main road), Havaria Port, Parverhill, Red Keep, Calbridge Stronghold and the Singing Mountains. ~ In Amagal: Manastyr In Begus: Diminus Castle, Spire of Courage and Calterburry ~ Bonus: Amaranthe I turned some stone plates, like on top of the castle of Aldlyn, to broken stone plates as they were just for decoration and not intended for this use. Please let me know if I forgot any stone plates somewhere. - The events about Amagal continue! Next step starts with a dialog with Chiyo in Aldlyn after her previous events are done, the main story is finished to the point where Varea is in your castle, and you freed King Merius of Amagal (the guy that is now standing at the broken fort in Amagal) - New CG scene with Chiyo. Enjoy~ 19.05.05 - Changed the fullbody CG for the ghostgirl Shey - You can now take the ship from Havaria port to the island resort Amaranthe (you need 1 ticket per party member) - On Amaranthe you can rent a private beach if you have the royal crown and 150,000 gold. - The beach on Amaranthe is another area where your group splits to allow to talk with group members privately. - Event with Elly requires that you had her second scene (titfuck). - Event with Mira, Vampire and Tsubaki requires that you have the event with Tsubaki at the beach first and then re-enter the map. - Event with Sandra in the dressing room. - Event with Mirel and Ryoko when you have both in your group. - Bikini CG with Kayelinth on the Amaranthe beach. If your relationship is high enough you can ask her to take off a part or undress completely. - The good path CG scene with Miyako is finally done!!! - If you had the scene with Hellhound in a maid uniform you can go back to the cave where she lives with Leneth for a new scene with her. - I changed the structure of choices for main characters on the CG room screen to put it all in the catergories of "Pre-sex scenes", "Sex scenes", "Full body CGs" and "Bonus scenes" to make the overview better compared to the "No .1" "No. 2".... - Fixed the construction of the second mine on the overview map. 19.04.05 - New elf village Orchel south in Dorgania. Includes a bunch of new girls with full body CGs. - Sex scene with Wendy starting at the inn/bar of Calterburry in Begus - Good path Mai now has a new event with a short dialog about her past. - Bad path Mai now has a new event to walk around the prison area after you left her out of her cell and walked out of the area as Ryen via the left exit back to the secret bedroom. 19.03.18 New event with Mira after her previous events. Starts at the sleeping chamber by talking to her. Additional new event with Mira at the temple island where she couldn't fly over a cliff. Requires the other new events with her to be done before. After defeating Hellhound in the advanced floor of the Spire of Courage, a note will appear on the Aldlyn city floor anouncing a new dungeon to be available in the Spire. Added a new teleport stone in the first battle floor of the Spire of Courage to teleport to the different floors after you've had the events with Mekboss Mashgul in the easy floor. The new teleport stone in the first room will turn green and bring you to the new challenge area after you read the note mentioned before. There are currently three maps added for the new challenge area, but that content isn't finished yet. New floors and enemies will get added over time. The crystals you can get there also have no use yet. Wendy asks you to meet her at the Inn in the new dungeon. The meeting there isn't done, it'll get added in the next update. You can now enter the battle areas of the Spire of Courage with all party members. Maid Louise will now move away from your bedroom to the treasury after a certain trigger is activated. 19.02.14 The valentines update is now available. - After the events with Mira and Maria on the faraway island, you can talk with the foxgirl Naomi in the casino of Newkungu to start a new event. - You'll have the choice in that event to make the new character your toy or let her work as a maid. On the evil path you can enjoy her CG scene in the dungeon, while on her good path you can enjoy a new event together with Kayelinth. Her good path CG scene will follow in the next update. The new character, her events and CG scene are all part of a Patreon pledge reward for the patron Macqo. Should you like her character and scene, make sure to thank him, because there is more to come with her. - Updated the nude full body CG of Tsubaki with a new version. You can take a look at it at the CG replay screen if you already had her first scene. v.19.01.23 Content: - New scene with maid Aleah, available from the selection screen of headmaid Ryia. - The old rape events of Aleah, which were text-only so far, have CGs now. - After Mira's event at the island temple, where you meet Shanna, a new event with the foxgirl will be available at Pumumu. - The replay of the foursome event with Grey, Elly and the Dark Sorceress Zady now starts at the bar and the lesbian threesome part before heading to the foursome scene. - Sandra can now pickpocket insignias from monsters in the Spire of Courage. - Some minor bug and spelling fixes. - Christmas events are still available for now. 18.12.24 New version including the christmas special is now available! The update contains new events for Ryoko, starting at the sleeping chamber when you had her previous events. It'll start only a short event, but after you're back at the sleeping chamber there'll be a new note on the Aldlyn city board to continue the events with a new quest. After that quest is done you can talk with Ryoko at the sleeping chamber again to start her new CG scene. The new scene is necessary in order to unlock the christmas special with the last code 222222. I've also re-activated the special scene from last year, which you can start by sleeping at your bed in the castle. And I've updated Ryoko's full body nude CG with a new and better version. 18.12.16 - The main point of this update it to fix a bug that gave you ship tickets or gambling coins instead of teleport stones during events. Should you've missed a teleport stone due to this bug, you can get them at the book in your bedroom. - I also added a new scene for the tigergirl Naevy. It starts at your bedroom when you have the previous scene with her done and the recently added events with Mira and Maria also finished. v.18.12.10 Changes: - A new event starts at the jewelry of Thremten after the previous events with Kayelinth are done. - The item number of teleport stones got swapped with ship tickets, which should cause them to be at the top of the key item list in your inventory now. This should make it more comfortable to use the teleport stones. - New events with Mira starting at the Havaria port (near the Academy where the game starts) when you talk with Maria in the top left. Requires the previous events with Maria. - An advent calendar was added to the sleeping chamber. I'll post a code to unlock one of the doors every few days until christmas alternating between gamejolt, my blog and my patreon page. It'll be necessary to have all codes to get the christmas scene in ~18 days, so make sure to regularly check those sites. ;) v.18.11.01 v.18.10.01 Content: - New event and CGs with Chiyo, starting at the sleeping chambers. - New event and CGs with Sandra, starting at the casino in Newkungu. - After the new content with Sandra, events and CG scene with Jenny will become available. Jenny is the bodyguard of Flaire, the leader of the thieves guild. Just in case you forgot. :D The event has several option to solve it. You can do it with the help of either Sandra, Chiyo, Elly or Kurohime. The outcome is the same though. Jenny's CG was done by the amazing un4lord. It's the first CG from him that I add to the game, so I wanted to give him a special shout-out. He made several CGs for me so far, which were so good that he's now working on one of the main character CGs. You can find more of his work at his deivantart page: https://www.deviantart.com/un4lord - Fixed broken spidergirls and small harpies, that didn't want to have sex with you even when the relationship was high enough. - Fixed some other small bugs and spelling mistakes. - New title screen. EDIT: If you downloaded the full game version to play with save files from a previous version, replace the "plugins.js" file in the www/js folder with the file linked below. This fixes my mistake to activate an unfinished battle system that causes errors in save files. Sorry for the inconvenience. [I'll upload a fixed game version later, this is just a temporary fix for those that already downloaded the bugged version.] Fix: https://mega.nz/#!nxgWWYZY!YU-e1u9WymAABGj21utYr7DZx_ZU4U8mCmTZY_9iPxA 18.08.08 - A re-worked system for the warmap battles. Players might not see a difference, but this was done to prepare for more additions to the system. - New events and CG scene with the girl at Norhall stronghold. When you already had her events of delivering a message and reported back to her, the continuation of the events start when going back to the priest in the castle of Calterburry. - New title screen. My plan is to change the characters and backgrounds shown in it every once in a while. It also features the release date more visible together with the new content. The foxgirl on the left is just a teaser. She'll get into the game later with a beautiful CG scene This update took waaaay longer than planned, as the warmap is very time intensive. That's why I didn't add any of the new features yet and will add them slowly over time instead. Otherwise it would simply take too long. 18/07/02 The new update is online! - Amagal soldiers now have battlers that look like their character sprites, instead of a totally unrelated battler image. - Lace's battler image was replaced with a new CG as well. - Bugfixes including the replay bug for Tsubaki's new scene. - Option to learn/remove the debug attack for all party members at the book at the sleeping chambers. Ryen will still have the attack in save files until you remove it, but he won't automatically know the skill in new games from now on. - Units that are defeated completely in warmap battles will now reduce the moral of all your forces. - The turn limit and the need for the first battle to start the turn system on the overview map was removed. The system is now always active and unlimited, but the enemies will be way stronger when you go past certain turn numbers to make up for your grow. But since their max strength is limited, you can also just advance the turns so much, that you're way stronger again regardless. - New option "auto-battle" for the warmap battles. This option will be available when you have enough healthy soldiers. With enough soldiers, you'll always win the battle but the loss is based on your total numbers. Since you lose troops in this option, you might need to heal in order to use the option again for the next fight, making it impossible to just spam auto-battle without caring about your losses. This option is not available for the bonus battle in which you can farm resources. - The luminous torch quest can now be finished. - Continuation of the main story events. The new content starts when talking with Varea at Lualombo. - The walkthrough has been updated and I added a shop list in it. This way you can now always check where to buy stuff like bread, fish, ropes or golden crosses. 18/06/06 - Two new events with Tsubaki. Requires 100 relationship with her and previous events done. Starts at the sleeping chambers by talking to her. - Continuation of the main story line when talking with the King of Dorgania about the fragments. There are two new quests at the end that can't be done yet, but there is a clear message when you reach the current end of the content. The missing content and continuation of the main events will be added within the next few weeks. - New village Siriveta in Dorgania. Has a dungeon with a lot of enemy types that can captured, to make sure you'll definitely have enough at your monsterhall. And farmable iron, coal and mithril ore. - Siriveta also has a general store with some items that are otherwise hard to find or scattered around too many different places. This is supposed to make things easier for players that have advanced the story far enough to be in Dorgania. - A trading option is now on Calterburry at the overview map, to trade hops for beer. This fixes my mistake of forgetting to add a brewery to do this in your own country. ^^ - Characters that aren't unlocked yet at the CG room have a hint button now, which will tell you the location for the start of the event 18/05/23 - Guards in the castle of Kagabangui will now demand proof of your heritage before letting you to their king. You need to have the royal crown as proof. - The king will have several options in his dialog including: -> Domestic affairs - 3 dialogs about different topics, which can increase your relationship to Dorgania or increase/decrease it with other people based on your replies. -> International affairs - 4 dialog options, including an option that will give you a quest after which the border between Central and Dorgania gets opened. -> An open border will enable trade with Dorgania. This will also increase the relation with them. -> Dialog options for the fragment mainquest and the quest with the vampire from Mike in Kagabangui become visible when you have the necessary quest. The fragments quest isn't continued yet, but the quest with the imprisoned vampire can now be finished. - The queen gives you a quest to take care of deserters. - Trading on the overview map with Amagal is also possible now. Though they are only examples at the moment. I plan to put some more work into this in the future and add trading with Begus as well. The trading should give more worth to resources and let you get some easier and faster. - The relaxed or strict trading policy choice in the dialog with Theremis will affect the trades on the overview map with the other countries. - Closed borders will prevent you from trading. - Using recipe items in the inventory will now show you all recipes in it with the items you can craft and the resources needed for it. - The Headmaid's blowjob scene can now be re-played by talking to her in the secret room. - The walkthrough has been updated. The new version is uploaded only as "Update files only .zip" for now. After the troubles with the last update, I decided to make uploads this way first and only upload the full versions one day later. Hopefully this will help to get some feedback additionally to the game tester, to prevent uploads of full versions with bugs. Thank you for your understanding. 18/05/09 - The second path for the events with the prince and the servant in the capital of Dorgania. There is a hidden switch above the events location, as shown in the screenshot above, which lets player reset the event. This is for the sake of people that did the first path for the event last update when there wasn't a choice, but want to see or prefer the other option. - CG scenes for the good path of the slaves Chieko and Glyntris (white hair wolf girl and green hair elf with green wings). The scenes can be seen at the brothel or at your castle when they're your maids. The scenes at the castle require the secret room to be known to you, and for Glyntris you need to know about Ebron as well. 18/04/23 - Red Imps have new CGs and dialogs, similar to the grey Imps last update. - A new slave can be bought at the slaver in Sunee. She can be send to your dungeon, the brothel or your castle. - The sex scene with the slave Miyako has received additional CG edits, so that she still has the cum on her chest if you released it on it during the oral scene before. The edited images can also be seen at the CG room. - There are three new events in Kagabanghui. Two short ones and one a bit longer. In these events, you can help poor people to improve Brad’s trust in you, as his trust in you will be needed in a future event. (The longer quests is supposed to have two possible routes, but currently only one is available. This route requires you to have 8 eloquence with Ryen from the training with the succubus. The second route will be available in the next update as an alternative. The result is the same, so don’t worry about missing too much.) - Changing text speed and toggle auto-saving is now changed at a book next to your bed in the castle. (It’s the book that was previously in the entrance hall for the text speed). - The “toggle auto save” option is no longer in the main menu. The list of options in the menu was also increased, so that all options are visible at once without having to scroll down first. 18/04/10 - New event with Kayelinth in Lalizan (Dorgania). Starts when talking to the the guy in the top right area, inside a fence and near a new chest. Requires Kayelinth in your party and 1500 gold. - New grey Imp battler images and slightly changed dialog at the monsterhall. When you give the Imp at the monsterhall Iron with 80+ relationship, you'll unlock a second CG. [Red Imp also has a new CG, but it's not in the game yet.] - New warmap battle after the forth battle where you capture Lind. It can be repeated endlessly and gives a bunch of supplies and resources. This is supposed to help the lack of resources due to the limited battles so far. The 6 enemy troops have exactly as many troops as your first 6 units. But you can still overpower them easily either by taking advantage of unit classes/bonis, by having 7+ units, or by having the better upgrades to make your units stronger. Please let me know if you think the amount of resources obtained from a victory is worth the fight, or if it needs to get increased. - I added a book at the entrance of your castle in Aldlyn, which allows you to set the message text to appear immediately instead of slowly appearing letter by letter. You can see the book's location in the screenshot above. I'll make a poll on patreon and gamejolt later, whether you would like to have this as default for new games, or keep it the current way. Known warmap problems: - The HP/AP bars sometimes don't update themselves to show the correct amount of HP and AP. - Enemies occasionally attack units in wrong locations, outside of their reach. I think I know where to find those problems, but couldn't find the issue itself yet. 18/03/06 - New CG scene in Ebron. Requires the main story to be advanced to after the new dialog with Varea, and the event with Phraan picking flowers. Then you can meet Eloen outside at Ebron with a male elf in front of her. After the dialog there, you need to leave and re-enter the map to continue. You can then find her west of Ebron, where the path leads to another small forest at the storage building. - Varea has a new dialog after you found the empty chest in Sunee. She'll give you two new quest. - Lalizan, the poisonwood keep, the El Arma Gravesite, Lualombo and Sinasoka in Dorgania are now all accessable. The last 4 of these 5 have dungeons for the new main story events. [Riddle solutions in the walkthrough, if needed] - The second quest of Varea brings you to the Yang Tower. If Chiyo's Magic Knowledge is high enough, you can repair the teleport. The event there include a part which requires Mirel and Elly. - The NPC's in the new areas have mostly nothing interesting to say yet. They'll receive more dialogs and quest in the future updates. - Several new enemies were added, the most interesting one should be two Salamander girls, which change to their nude version when you've done enough damage. Give some special love to the artist of the new monstergirls shawn1013 at https://shawn1013.deviantart.com/ ! - [The new quest "Fragment Hunt" can't be finished yet, since the events at the capital of Dorgania Kagabanghui aren't done.] - [If you downloaded the version 18.03.05 yesterday or the day before, please update your game. The files were buggy, that's why I made another upload with the version 18.03.06 with all necessary fixes.] 18/02/05 The slaves at the thieves guild were originally created as "decoration" for the guild, since a slave trader seemed very fitting there. But since I added them to the game, there were a lot of people asking when you'll be able to buy or free them. And now it is finally time for them to shine. :) Sadly the CGs for their "good" path aren't done yet, but you can get their "evil" scenes by sending them to the brothel or into your secrect dungeon. The content this update is solely those CG scenes, but I'm planning to put a more focus on story content and the main characters in the next few month. Which means you can look forward to more events in the next updates, to give you a break from the constant sex. :D Update Content: - New CG for Hellhound sex scene added - Christmas event removed - You can now buy the four slaves from the thieves guild either at the guild, or at the brothel if you set the law for to allow them. - Slaves send to your secret dungeon can be raped. - Slaves send to the brothel can be fucked hard (which are only slightly changed versions of the rape scenes.) and it'll become possible to fuck them gently at the brothel as well in the future. - Slaves send to your castle will appear at the sleeping chambers in maid outfits. They say one or two lines to thank you, but else don't have any additional content on this path. - Slaves freed or send to another country for better political relationship disappear for good. They can't be found anywhere or brought back. 18/01/08 - The snow effect and presents of the christmas special are removed with this update. The christmas CG scene will be removed in the next update, as I forgot to do so before uploading. ^_^ - The brothel can now be entered. It doesn't have any whores yet, but you'll be able to purchase the slaves from the thieves guild later to change that. Other planned options for them is to send them to your dungeon, free them, or give them as presents to other countries to improve your relationship with them. - A new event with Lady Akira at the brothel. You'll need the event where you could pick to change Grey back or not before you can meet Lady Akira there. - Cumshot edits have been added for the new CGs of the headmaid's scene and Elly's titfuck scene. - The capital of Dorgania, Kagabangui has been added. You can explore the city and each building, but there are no events in the city yet. 17/12/26 - Christmas Special A change of the tilesets to make everything in Central and Amagal covered in snow and ice. [Will look strange at places, since not everything was changed and the maps were not made for it obviously.] Presents were placed all over the world, mostly outside but in a few rare cases inside. Special CG scene, which can be slightly altered by two special presents. If you can’t find where the CG scene starts, maybe sleep a night over it. ;) The new warmap system is working but not bug-free yet. I’ll continue to work on it and take care of all problems in the next days. My apologize for the inconvinient in the meantime. Elly’s titfuck CG was updated with the new CG version. If you already played the scene, you can check it at the CG room. :) 17/11/29 - Continuation of the main story line! Talk to Varea for the new quest. - The dialog of Varea was changed. Instead of having several choices, she'll now tell you about Lace's location immediately and the main story will only proceed after defeating and capturing Lace. - Additional floor for the secret prison. A guard there will give you a quest, which is required to get a new CG scene with Lace. - 2 new cities, Minsk and Sunee. - During the ship cruise to Minsk, you can talk with each party member privately. The dialogs with party members you don't have yet can still be obtained by repeating the cruise later. - A new dungeon, which includes the new enemy Anubis and Big/Small Spidergirls with placeholder sprites. The character sprites will change once I have an artist for them. All three new monsters are not catchable with Soul Lanterns yet. - Several important characters have been added in the new content. - The old CG of the head maids blowjob has been replaced by a remake from Mirayna. - Corrected spelling mistakes in several old areas. - Added new music. The new enemies all have different music playing for the battles with them. I might make similar changes to existing enemies, to make the battle music more varied. - Improved the overview map tutorial with images for the stength/weakness of unit classes, and a legend for the resource images. - Increased starting resources on the overview map. The new bonus can also be obtained in save game, by going to the overview map from the dialog option of Sir Edward in your throne room. 17/11/08 - New finances, laws and policies system. The system allows you to make several choices on how the country will be governed. The choices will affect 7 new variables of the people in your country, which will increase or decrease in the background while you do other things. There are no new events based on these numbers yet, but will be used in the future updates. - New event with Vampire, starting at the Aldlyn city board with a new bounty quest. - New event with Sia, starting at the sleeping chambers. Requires the Aldlyn bar upgrade from the overview map. - New Icons at the CG room will now show which girl?s can get pregnant and if they are already impregnated. - Changes to the option menu, allowing you to change the window color, and switch to wasd control or change the keyboard config manually for each key. 17/10/23 - The big farm, which you can build on the overview map, is now accessable. It'll also allow for small and big harpies to be released now. (No CG scenes there yet.) - New event with Jackie at the herbalist, after her previous event are done and you've build the monsterhall. - Secret CG event, which will require you to find several dialogs with hints while the necessary characters are in your party, and some other requirements to be met, before you can get to it. (And no, I won't give more hints/tips. And yes, I expect many people to go crazy about not finding it.) - I've also made a change to the warmap pathfinding, which might reduce or even fix the movement problems. But it'll require a bit more work and testing, to ensure everything is bugfree in it. Currently only the update files and windows version are up, Mac and Linux version will follow. Walkthrough will be updated later as well, including the solution for Lielle's dungeon. 17/8/17 - Rework version of the standing CGs of Mirel, Elly, Kayelinth, Ryoko, Sandra and Tsubaki. - Skilltree and CG selection screen are now available from the main menu instead of the bed in your room. This option will bring you back exactly where you were before after you leave the screen, also with the "look" you had. For example, you should stay as the selection icon on the warmap, or in the uniform of Amagal while you're in their secret dungeon. - New quest and a follow up event with Flaire at the thieves guild. - After the event, you can find Moriko in the bar of the thieves guild and have the second scene with her. - A new image will show when the impregnation of the Maid Mary was succesful. It's a 1/4 chance, even when you replay the scene. A succesful impregnation will trigger a switch for the game to remember it, but it has no effect as of yet. Overview map changes: - Fixed the south farm, to allow it to stop production now. - Fixed a bug, where the logistics upgrade would only give you +20 instead of +30 supplies per round. - Your own ranged units can now attack over other „events“ (which means over other units and some barricades). This change hasn't been applied to the enemies yet. - Higher base income for Stone, Wood and Iron. - Fewer units in battle 4 - Higher mine production for resources (you have to re-select it in save games in order for the change to become active). This change doesn't affect the gold income! - You can now recruit new units at the Command Center building. The entire vanguard forces are limited to a max. of 15 seperated units. - Lumberjacks can now be upgraded. - Replaying battles at the arena now saves your HP before the start, sets every unit to full health, and returns it to the previous amount after the battle is over. - Units HP and AP bar will now refresh properly after ending your turn. - Vanguards on the overview map now stand in a special area, rather than in the middle of the worldmap. Overview map bugs not yet fixed: - Unintended long range attacks by some enemies - Range attack on an enemy two tiles left with an event in the way doesn't work. I couldn't figure out why yet. Chances are other spots might be bugged as well. - Occasionally wrong movement of the AP/HP bar, having it go to a different place than the unit. Plans for the next update: - Warmap fixes. Once the system is running smooth, I can finally continue the battles. - Events with Cgs for a new character in the Igloo at the top right corner of the worldmap. - Adding impregnation image and switches to more characters - If I have enough time, CG scene(s) with Lielle, the maid Bess, Demoness or the Ice Harpy. Else they'll be part of the next update 1/5/17 General changes include: - Spire on Courage added to the Begus south map item - Ryen can obtain his new level 15 skill now by sleeping in his bed, when you play in a savegame where he was already 15 or higher when the skill was added. - Higher m.atk for Chiyo - Fixed the bug, which gave you steel instead of coal from mining coal inside of the Spire of Courage - Fixed a buggy demon in the Spire of Courage - Added a CG scene with Vivian to the headmaids girl selecion screen - The music on all maps was changed to the same volume Warmap changes include: - Completely new map in between battles - All unit can change class now (but require the necessary resources for it) - You can heal and train new troops for each unit - The first farm can produce Wheat, Hops, Pigs or Horses - The storage can be upgraded from 20 to 50 resources max - Watchtower can be build directly on the new map. A lot of buildings will follow, which will eventually replace the old "choice tree" of Sir Edward in your throne room for constructions - Special events marked with an "!" symbol give short dialogs on the new warmap. For example, having helped Val's mercenarys before will give you a dialog at the blue villa on the new warmap, which gives you a few new recruits - Constructions take several turns to complete, but are instant while no battle is active. - Battles show you the win/loss condition at the start now, and a "victory" or "defeat" image at the end. Winning and losing will make you gain/lose supplies - If your supplies drop below zero, they'll stay at zero but the moral of your troops goes down. Bugs I'm aware of: - Problem with unintended change of looking direction of enemy units when they're marked as in your attack range - The AP counter sometimes doesn't refresh after the turn ends. The unit has the correct amount of AP, but the display is not updating until you move the unit again. changes 7/4/17 The new version is up and contains: - New CG scene with Aleah. This scene will be different, depending on whether you freed her or put her into your dungeon. - New event with two different CGs for Grey, if your previous choices with him included keeping him in your castle. - The solutions for the Magic Test during the events with Chiyo have been added to the walkthrough. - The RPG Maker MV now has the option to export games for Linux. I've uploaded the newest version, but expect it to be buggy or not to work for certain Linux versions. As I don't have a Linux system myself, I won't be able to provide tech support for this version. 17 / 3 / 17 - You can now torture Lace after capturing her. Her Health and Mind value regenerates over time, so the entire process will take a while and requires you to leave and come back later several times. - Lace scene can be replayed from the prison in a slightly different version or in the original version from the CG selection screen. The CG of the scene has a total of 7 different versions. - Kayelinth' hunger and playlust now increase over time while she is in your group. Hunger causes a 50% stat debuff if too high and can be decreased with Vegetables or Meat. Playlust makes Kayelinth auto-attack in battle once it's too high and requires the new present item Toys to decrease it or a new event, which is available at the sleeping chamber after the new event together with Chiyo. (Toys can be bought at Havaria port and Whitestone citadel.) - A new event with Kayelinth and Chiyo will start when entering Chiyo's room with playlust over 80 and Chiyo's first scene already seen. (Obviously you also need both as party member) - After the event of both girls together, Chiyo's second CG scene will be available by talking with her in her room with 70+ relationship. - The Sara + Kunoichi scene has received a CG. The scene can be replayed in the cellar of Sara's house, even if you've already seen it. Afterwards it becomes available in the CG selection screen as well. - New movementsystem for unit inside of the warmap. Changes: 16/2/17 - New map "The Drunken Cave" contains: 1. A rematch with Lace (you need to speak with Varea about Lace and her group in Manastyr, before Lace will appear in the dungeon). 2. Outside of the cave waits Maria for you, if you sealed or helped the Ice Spirit before, and starts an event where you'll meet the Spirit again. - New map Millwater, in which you'll stumble across a murder scene and search for the murderer. - Several balancing changes in skills and character stats. - New enemy type Water Fairy, Gazer, Ice Harpy and Minotaur. - Changed Mary's face picture with expressions for her sex scene. - The Dark Sorceress at the Bitterroot farm has a new event with CG scene. It requires a Love Potion, so I added a hole with one at Millwater, for people who've already used all existing Love Potions. - Mary's and the Dark Sorceress scenes have been added to the CG selection screen. - The paperwork still had a bug under certain circumstances. This should be fixed now.